Zdexby TheHolyOneZ
42,595 classes
Class

RitualRoom

: MonoBehaviour : Behaviour : Component : Object : Object
RitualRoom, Assembly-CSharp 0x00D0 (208 B) inherited 0x0018 Assembly-CSharp.dll
0x00x00D0

Members 26

OffsetSizeNameTypeFlagsDefault
0x04StartSacrificeDelayfloatPublic—
0x04MidSacrificeDelayfloatPublic—
0x08SacrificeUpgradesList<RitualRoom.SacrificeUpgrade>Public—
0x04ItemPositionSpeedfloatPublic—
0x002C0x04padding / unreflected
0x08ItemHoldPointTransformPublic—
0x08PlayerHoldSoundAudioClipPublic—
0x04PlayerPositionSpeedfloatPublic—
0x00440x04padding / unreflected
0x08PlayerStunBuffBuffAndEffectPublic—
0x08PlayerHoldPointTransformPublic—
0x08PlayerUnHoldPointTransformPublic—
0x08RuneLightLightPublic—
0x08RunesParentTransformPublic—
0x08DepletedRuneMatMaterialPublic—
0x08AltarRitualAltarPublic—
0x08RoomCaveRoomPublic—
0x08SpawnedItemItemPublic—
0x08ItemSacrificeItemPublic+1 flags—
0x08PlayerSacrificePlayerPublic+1 flags—
0x01DidSacrificeboolPublic+1 flags—
0x00A10x07padding / unreflected
0x08runesList<UnityEngine.MeshRenderer>Private—
0x08candlesList<LightableTorch>Private—
0x08sacrificeCorCoroutinePrivate—
0x04playerStunBuffIdintPrivate—
—0x04sacrificeDelayfloatPrivateStatic+1 flags1065353216
0x04readyTimefloatPrivate—
0x08movePlayerCorCoroutinePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 19

SignatureFlagsNativeParams
bool get_HasSacrifice()Public+1 flags0x01
void Start()Private0x00
void Update()Private0x00
void FixedUpdate()Private0x00
void RPCHoldItemSacrifice(Item item)Public0x08
void HoldSacrificialItem(int itemId)Public0x04
void RPCHoldPlayerSacrifice(Player player)Public0x08
void HoldPlayerSacrifice(int viewId)Public0x04
IEnumerator MovePlayerToSacrifice(Player player)Private0x08
void RPCUnHoldPlayer()Public0x00
void UnHoldPlayer()Public0x00
void Sacrifice()Public0x00
IEnumerator SacrificeCor()Private0x08
bool SpawnRandomItem(const Rarity& rarity, Item sacrificedItem)Private0x08
void SetSpawnedItem(int itemId)Public0x04
void RevivePlayer(int actorNumber)Public0x04
void .ctor()Public+1 flags0x00
void <SacrificeCor>b__39_2(MeshRenderer x)Private0x08
bool <SacrificeCor>b__39_4(SacrificeUpgrade x)Private0x08

Used by 3

types with a member, parameter or interface of this type