Zdexby TheHolyOneZ
42,595 classes
Class

PlayerCountRange

: MonoBehaviour : Behaviour : Component : Object : Object
PlayerCountRange, Assembly-CSharp 0x0028 (40 B) inherited 0x0018 Assembly-CSharp.dll
implements ISpawnCondition
0x00x0028

Members 2

OffsetSizeNameTypeFlagsDefault
0x01UseAlivePlayerCountboolPublic—
0x00190x07padding / unreflected
0x08PlayerRangeIntRangeCCPublic—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 2

SignatureFlagsNativeParams
bool CanBeSpawned(const object[]& parameters)PublicFinal+2 flags0x08
void .ctor()Public+1 flags0x00