0x00x00C8
Members 28
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | ProductName | string | Public | — | |
| 0x08 | ProductBundle | string | Public | — | |
| 0x08 | Version | string | Public | — | |
| 0x08 | Company | string | Public | — | |
| 0x04 | Platform | RuntimePlatform | Public | — | |
| 0x01 | GraphicsMultiThreaded | bool | Public | — | |
| 0x0035 | 0x03 | padding / unreflected | |||
| 0x04 | GraphicsType | GraphicsDeviceType | Public | — | |
| 0x003C | 0x04 | padding / unreflected | |||
| 0x08 | DataPath | string | Public | — | |
| 0x08 | PersistentDataPath | string | Public | — | |
| 0x08 | StreamingAssetsPath | string | Public | — | |
| 0x04 | TargetFrameRate | int | Public | — | |
| 0x005C | 0x04 | padding / unreflected | |||
| 0x08 | UnityVersion | string | Public | — | |
| 0x01 | RunInBackground | bool | Public | — | |
| 0x0069 | 0x07 | padding / unreflected | |||
| 0x08 | DeviceModel | string | Public | — | |
| 0x04 | DeviceType | DeviceType | Public | — | |
| 0x007C | 0x04 | padding / unreflected | |||
| 0x08 | DeviceUniqueId | string | Public | — | |
| 0x08 | OperatingSystem | string | Public | — | |
| 0x04 | GraphicsDeviceId | int | Public | — | |
| 0x0094 | 0x04 | padding / unreflected | |||
| 0x08 | GraphicsDeviceName | string | Public | — | |
| 0x04 | GraphicsMemorySize | int | Public | — | |
| 0x04 | GraphicsShaderLevel | int | Public | — | |
| 0x04 | SystemMemorySize | int | Public | — | |
| 0x04 | ProcessorCount | int | Public | — | |
| 0x04 | ProcessorFrequency | int | Public | — | |
| 0x00B4 | 0x04 | padding / unreflected | |||
| 0x08 | ProcessorType | string | Public | — | |
| 0x01 | SupportsAccelerometer | bool | Public | — | |
| 0x01 | SupportsGyroscope | bool | Public | — | |
| 0x01 | SupportsLocationService | bool | Public | — | |
| 0x00C3 | 0x05 | unreflected bytes to end of PlayFabDataGatherer | |||
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor() | Public+1 flags | — | 0x00 |
| string GenerateReport() | Public | — | 0x08 |