| void .ctor(int ) | Public+1 flags | — | 0x04 |
| void Set(int , SegmentTrigger ) | Public | — | 0x08 |
| ref SegmentTrigger Address(int ) | Public | — | 0x08 |
| SegmentTrigger Get(int ) | Public | — | 0x08 |
| void System.Collections.Generic.IList`1.Insert(int index, SegmentTrigger item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(SegmentTrigger item) | 1 flags | | 0x08 |
| SegmentTrigger System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, SegmentTrigger item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(SegmentTrigger item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(SegmentTrigger item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(SegmentTrigger item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const SegmentTrigger[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<PlayFab.AdminModels.SegmentTrigger> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| SegmentTrigger System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, PlayFabBaseModel item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(PlayFabBaseModel item) | 1 flags | | 0x08 |
| PlayFabBaseModel System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, PlayFabBaseModel item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(PlayFabBaseModel item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(PlayFabBaseModel item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(PlayFabBaseModel item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const PlayFabBaseModel[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<PlayFab.SharedModels.PlayFabBaseModel> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| PlayFabBaseModel System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(object item) | 1 flags | | 0x08 |
| object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, object item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |