| void .ctor(int ) | Public+1 flags | — | 0x04 |
| void Set(int , PhotonHandler ) | Public | — | 0x08 |
| ref PhotonHandler Address(int ) | Public | — | 0x08 |
| PhotonHandler Get(int ) | Public | — | 0x08 |
| void System.Collections.Generic.IList`1.Insert(int index, PhotonHandler item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(PhotonHandler item) | 1 flags | | 0x08 |
| PhotonHandler System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, PhotonHandler item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(PhotonHandler item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(PhotonHandler item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(PhotonHandler item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const PhotonHandler[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<Photon.Pun.PhotonHandler> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| PhotonHandler System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IInRoomCallbacks item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IInRoomCallbacks item) | 1 flags | | 0x08 |
| IInRoomCallbacks System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IInRoomCallbacks item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IInRoomCallbacks item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IInRoomCallbacks item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IInRoomCallbacks item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IInRoomCallbacks[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<Photon.Realtime.IInRoomCallbacks> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IInRoomCallbacks System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IMatchmakingCallbacks item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IMatchmakingCallbacks item) | 1 flags | | 0x08 |
| IMatchmakingCallbacks System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IMatchmakingCallbacks item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IMatchmakingCallbacks item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IMatchmakingCallbacks item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IMatchmakingCallbacks item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IMatchmakingCallbacks[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<Photon.Realtime.IMatchmakingCallbacks> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IMatchmakingCallbacks System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, ConnectionHandler item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(ConnectionHandler item) | 1 flags | | 0x08 |
| ConnectionHandler System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ConnectionHandler item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(ConnectionHandler item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(ConnectionHandler item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(ConnectionHandler item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const ConnectionHandler[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<Photon.Realtime.ConnectionHandler> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| ConnectionHandler System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, MonoBehaviour item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(MonoBehaviour item) | 1 flags | | 0x08 |
| MonoBehaviour System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, MonoBehaviour item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(MonoBehaviour item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(MonoBehaviour item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(MonoBehaviour item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const MonoBehaviour[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.MonoBehaviour> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| MonoBehaviour System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, Behaviour item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(Behaviour item) | 1 flags | | 0x08 |
| Behaviour System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, Behaviour item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(Behaviour item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(Behaviour item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(Behaviour item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const Behaviour[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.Behaviour> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| Behaviour System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, Component item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(Component item) | 1 flags | | 0x08 |
| Component System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, Component item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(Component item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(Component item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(Component item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const Component[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.Component> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| Component System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, Object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(Object item) | 1 flags | | 0x08 |
| Object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, Object item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(Object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(Object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(Object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const Object[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| Object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(object item) | 1 flags | | 0x08 |
| object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, object item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |