Zdexby TheHolyOneZ
42,595 classes
Class

OnPlayerDeath

: StateMachineBehaviour : ScriptableObject : Object : Object
OnPlayerDeath, Assembly-CSharp 0x0028 (40 B) inherited 0x0018 Assembly-CSharp.dll
0x00x0028

Members 3

OffsetSizeNameTypeFlagsDefault
0x08playerPlayerPublic+1 flags—
0x04animCompleteTimefloatPublic+1 flags—
0x01animDoneboolPrivate—
0x00250x03unreflected bytes to end of OnPlayerDeath
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 3

SignatureFlagsNativeParams
void OnStateEnter(Animator animator, const AnimatorStateInfo& stateInfo, int layerIndex)Public+1 flags0x24
void OnStateUpdate(Animator animator, const AnimatorStateInfo& stateInfo, int layerIndex)Public+1 flags0x24
void .ctor()Public+1 flags0x00