Zdexby TheHolyOneZ
42,595 classes
Class

MobDoor

: MonoBehaviour : Behaviour : Component : Object : Object
MobDoor, Assembly-CSharp 0x0070 (112 B) inherited 0x0018 Assembly-CSharp.dll
0x00x0070

Members 11

OffsetSizeNameTypeFlagsDefault
0x01AutoAggroMobsboolPublic—
0x00190x07padding / unreflected
0x08DoorActivatableFieldPublic—
0x08MobSpawnerParentTransformPublic—
0x08MobSpawnersList<EntitySpawn>Public—
0x01UseOverlapToOpenDoorboolPublic—
0x00390x07padding / unreflected
0x08OpenDoorSearchDelayTimedDelayPublic—
0x08OpenDoorOverlapSearchOverlapColliderSearch<Mob>Public—
0x01CloseDoorWhenNoMobOverlapboolPublic—
0x00510x07padding / unreflected
0x08MobsList<Mob>Public—
0x08RoomCaveRoomPublic+1 flags—
0x01hasMobsOnOpenColboolPrivate—
0x00690x07unreflected bytes to end of MobDoor
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 8

SignatureFlagsNativeParams
bool get_hasOpenDoorOverlapCol()Private+1 flags0x01
void Awake()Private0x00
void Update()Private0x00
void TryOpenDoorFromOverlap()Private0x00
void MobSpawn_OnEntitiesSpawned(List<UnityEngine.GameObject> objs)Private0x08
void Door_OnActivated(IActivatable activatable)Private0x08
void .ctor()Public+1 flags0x00
void <Awake>b__13_1(EntitySpawn x)Private0x08

Used by 15

types with a member, parameter or interface of this type