Class
FireBreathAttack
: MobAttackModifier : MonoBehaviour : Behaviour : Component : Object : Object0x00x0038
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | FleeAfterAttack | bool | Public | — | |
| 0x0029 | 0x03 | padding / unreflected | |||
| 0x04 | FleeDuration | float | Public | — | |
| 0x08 | FireParticleSystems | List<UnityEngine.ParticleSystem> | Public | — | |
Inherited from MobAttackModifier 2
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Awake() | 2 flags | 0x00 | |
| void AttackUsed(MobAttack attack, Mob mob) | Public+1 flags | 0x08 | |
| void AnimAttackEnd(MobAttack attack, Mob mob) | Public+1 flags | 0x08 | |
| void AttackFinished(MobAttack attack, Mob mob) | Public+1 flags | 0x08 | |
| IEnumerator LookDirection(const Vector3& dir) | Private | 0x0C | |
| void .ctor() | Public+1 flags | 0x00 |