Class ThreadSafeRandom : Object Path C++ Link ExitGames.Client.Photon.SupportClass.ThreadSafeRandom, Photon3Unity3D 0x0010 (16 B) inherited 0x0010 Photon3Unity3D.dll 0x00x0010 Members 1 Show inherited members OffsetSizeNameTypeFlagsDefault0x00000x08_rRandomPrivateStatic+1 flags— Functions 3 SignatureFlagsNativeParamsint Next()PublicStatic0x14d4a400x04void .ctor()Public+1 flags0x3478600x00void .cctor()PrivateStatic+1 flags0x14d4b600x00 // ExitGames.Client.Photon.SupportClass.ThreadSafeRandom, Photon3Unity3D // size 0x0010 (16), inherited 0x0010 class ThreadSafeRandom : public Object { public: Random _r; // 0x0000(0x08) Private Static InitOnly int Next(); // 0x14d4a40 [Public Static] void .ctor(); // 0x347860 [Public SpecialName] void .cctor(); // 0x14d4b60 [Private Static SpecialName] };