Zdexby TheHolyOneZ
42,595 classes
Class

<>c__DisplayClass101_0

: Object
DunGen.DungeonGenerator.<>c__DisplayClass101_0, Assembly-CSharp 0x0020 (32 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0020

Members 3

OffsetSizeNameTypeFlagsDefault
0x08<>4__thisDungeonGeneratorPublic—
0x01isOnMainPathboolPublic—
0x00190x03padding / unreflected
0x04normalizedDepthfloatPublic—

Functions 3

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
GameObjectChance <AddTile>b__1(GameObjectChance tile)1 flags—0x08
bool <AddTile>b__2(TileProxy previousTile, TileProxy potentialNextTile, ref float& weight)1 flags—0x08