| Queue<DunGen.DoorwayPair> GetDoorwayPairs(const Nullable<System.Int32>& maxCount) | Public | | 0x08 |
| int CompareDoorwaysTileWeight(const DoorwayPair& x, const DoorwayPair& y) | Private | | 0x30 |
| IEnumerable<DunGen.DoorwayPair> OrderDoorwayPairs(List<DunGen.DoorwayPair> potentialPairs, int count) | Private | | 0x08 |
| List<DunGen.GameObjectChance> CalculateOrderedListOfTiles() | Private | | 0x08 |
| IEnumerable<DunGen.DoorwayPair> GetPotentialDoorwayPairsForNonFirstTile() | Private | | 0x08 |
| IEnumerable<DunGen.DoorwayPair> GetPotentialDoorwayPairsForFirstTile() | Private | | 0x08 |
| bool IsValidDoorwayPairing(DoorwayProxy a, DoorwayProxy b, TileProxy previousTile, TileProxy nextTile, ref float& weight) | Private | | 0x08 |
| float CalculateDoorwayWeight(DoorwayProxy doorway) | Private | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |
| bool <CalculateOrderedListOfTiles>b__16_0(GameObjectChance x) | Private | | 0x08 |