| void Reset(TweenerCore<UnityEngine.Vector2 t) | Public+1 flags | | 0x08 |
| void SetFrom(TweenerCore<UnityEngine.Vector2 t, bool isRelative) | Public+1 flags | | 0x08 |
| void SetFrom(TweenerCore<UnityEngine.Vector2 t, const Vector2& fromValue, bool setImmediately, bool isRelative) | Public+1 flags | | 0x08 |
| ABSTweenPlugin<UnityEngine.Vector2 Get() | PublicStatic | | 0x08 |
| Vector2 ConvertToStartValue(TweenerCore<UnityEngine.Vector2 t, const Vector2& value) | Public+1 flags | | 0x08 |
| void SetRelativeEndValue(TweenerCore<UnityEngine.Vector2 t) | Public+1 flags | | 0x08 |
| void SetChangeValue(TweenerCore<UnityEngine.Vector2 t) | Public+1 flags | | 0x08 |
| float GetSpeedBasedDuration(const CircleOptions& options, float unitsXSecond, const Vector2& changeValue) | Public+1 flags | | 0x1C |
| void EvaluateAndApply(const CircleOptions& options, Tween t, bool isRelative, DOGetter<UnityEngine.Vector2> getter, DOSetter<UnityEngine.Vector2> setter, float elapsed, const Vector2& startValue, const Vector2& changeValue, float duration, bool usingInversePosition, int newCompletedSteps, const UpdateNotice& updateNotice) | Public+1 flags | | 0x1C |
| Vector2 GetPositionOnCircle(const CircleOptions& options, float degrees) | Public | | 0x1C |
| void .ctor() | Public+1 flags | | 0x00 |