Zdexby TheHolyOneZ
42,595 classes
Class

TweenManager

: Object
DG.Tweening.Core.TweenManager, DOTween 0x0010 (16 B) inherited 0x0010 DOTween.dll
0x00x0010

Members 38

OffsetSizeNameTypeFlagsDefault
—0x04_DefaultMaxTweenersintPrivateStatic+1 flags770177856
—0x04_DefaultMaxSequencesintPrivateStatic+1 flags770177856
—0x08_MaxTweensReachedstringPrivateStatic+1 flags2886988200768
—0x04_EpsilonVsTimeCheckfloatPrivateStatic+1 flags770177856
0x01isUnityEditorboolStatic+1 flags—
0x01isDebugBuildboolStatic+1 flags—
0x04maxActiveintStatic+1 flags—
0x04maxTweenersintStatic+1 flags—
0x04maxSequencesintStatic+1 flags—
0x01hasActiveTweensboolStatic+1 flags—
0x01hasActiveDefaultTweensboolStatic+1 flags—
0x01hasActiveLateTweensboolStatic+1 flags—
0x01hasActiveFixedTweensboolStatic+1 flags—
0x01hasActiveManualTweensboolStatic+1 flags—
0x00150x03padding / unreflected
0x04totActiveTweensintStatic+1 flags—
0x04totActiveDefaultTweensintStatic+1 flags—
0x04totActiveLateTweensintStatic+1 flags—
0x04totActiveFixedTweensintStatic+1 flags—
0x04totActiveManualTweensintStatic+1 flags—
0x04totActiveTweenersintStatic+1 flags—
0x04totActiveSequencesintStatic+1 flags—
0x04totPooledTweenersintStatic+1 flags—
0x04totPooledSequencesintStatic+1 flags—
0x04totTweenersintStatic+1 flags—
0x04totSequencesintStatic+1 flags—
0x01isUpdateLoopboolStatic+1 flags—
0x00450x03padding / unreflected
0x08_activeTweensTween[]Static+1 flags—
0x08_pooledTweenersTween[]PrivateStatic—
0x08_PooledSequencesStack<DG.Tweening.Tween>PrivateStatic+1 flags—
0x08_KillListList<DG.Tweening.Tween>PrivateStatic+1 flags—
0x04_maxActiveLookupIdintPrivateStatic—
0x01_requiresActiveReorganizationboolPrivateStatic—
0x00790x03padding / unreflected
0x04_reorganizeFromIdintPrivateStatic—
0x04_minPooledTweenerIdintPrivateStatic—
0x04_maxPooledTweenerIdintPrivateStatic—
0x01_despawnAllCalledFromUpdateLoopCallbackboolPrivateStatic—

Functions 45

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags0x00
TweenerCore<T1 GetTweener()Static+1 flags—0x08
Sequence GetSequence()Static+1 flags0x08
void SetUpdateType(Tween t, const UpdateType& updateType, bool isIndependentUpdate)Static+1 flags0x08
void AddActiveTweenToSequence(Tween t)Static+1 flags0x08
int DespawnAll()Static+1 flags0x04
void Despawn(Tween t, bool modifyActiveLists)Static+1 flags0x08
void PurgeAll(bool isApplicationQuitting)Static+1 flags0x01
void PurgePools()Static+1 flags0x00
void ResetCapacities()Static+1 flags0x00
void SetCapacities(int tweenersCapacity, int sequencesCapacity)Static+1 flags0x04
int Validate()Static+1 flags0x04
void Update(const UpdateType& updateType, float deltaTime, float independentTime)Static+1 flags0x04
bool Update(Tween t, float deltaTime, float independentTime, bool isSingleTweenManualUpdate)Static+1 flags0x08
int FilteredOperation(const OperationType& operationType, const FilterType& filterType, object id, bool optionalBool, float optionalFloat, object optionalObj, const object[]& optionalArray)Static+1 flags0x08
bool Complete(Tween t, bool modifyActiveLists, const UpdateMode& updateMode)Static+1 flags0x08
bool Flip(Tween t)Static+1 flags0x08
void ForceInit(Tween t, bool isSequenced)Static+1 flags0x08
bool Goto(Tween t, float to, bool andPlay, const UpdateMode& updateMode)Static+1 flags0x08
bool Pause(Tween t)Static+1 flags0x08
bool Play(Tween t)Static+1 flags0x08
bool PlayBackwards(Tween t)Static+1 flags0x08
bool PlayForward(Tween t)Static+1 flags0x08
bool Restart(Tween t, bool includeDelay, float changeDelayTo)Static+1 flags0x08
bool Rewind(Tween t, bool includeDelay)Static+1 flags0x08
bool SmoothRewind(Tween t)Static+1 flags0x08
bool TogglePause(Tween t)Static+1 flags0x08
int TotalPooledTweens()Static+1 flags0x04
int TotalPlayingTweens()Static+1 flags0x04
int TotalTweensById(object id, bool playingOnly)Static+1 flags0x08
List<DG.Tweening.Tween> GetActiveTweens(bool playing, List<DG.Tweening.Tween> fillableList)Static+1 flags0x08
List<DG.Tweening.Tween> GetTweensById(object id, bool playingOnly, List<DG.Tweening.Tween> fillableList)Static+1 flags0x08
int DoGetTweensById(object id, bool playingOnly, bool addToList, List<DG.Tweening.Tween> fillableList)PrivateStatic0x08
List<DG.Tweening.Tween> GetTweensByTarget(object target, bool playingOnly, List<DG.Tweening.Tween> fillableList)Static+1 flags0x08
void MarkForKilling(Tween t, bool isSingleTweenManualUpdate)PrivateStatic0x08
void AddActiveTween(Tween t)PrivateStatic0x08
void ReorganizeActiveTweens()PrivateStatic0x00
void DespawnActiveTweens(List<DG.Tweening.Tween> tweens)PrivateStatic0x08
void RemoveActiveTween(Tween t)PrivateStatic0x08
void ClearTweenArray(const Tween[]& tweens)PrivateStatic0x08
void IncreaseCapacities(const CapacityIncreaseMode& increaseMode)PrivateStatic0x04
void ManageOnRewindCallbackWhenAlreadyRewinded(Tween t, bool isPlayBackwardsOrSmoothRewind)PrivateStatic0x08