Zdexby TheHolyOneZ
49,743 classes
Class

SpriteRenderer

: Renderer : Component : Object : Object
UnityEngine.SpriteRenderer, UnityEngine.CoreModule 0x0020 (32 B) inherited 0x0018 UnityEngine.CoreModule.dll
0x00x0020

Members 1

OffsetSizeNameTypeFlagsDefault
0x08m_SpriteChangeEventUnityEvent<UnityEngine.SpriteRenderer>Private—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 58

SignatureFlagsNativeParams
void RegisterSpriteChangeCallback(UnityAction<UnityEngine.SpriteRenderer> callback)Public0x08
void UnregisterSpriteChangeCallback(UnityAction<UnityEngine.SpriteRenderer> callback)Public0x08
void InvokeSpriteChanged()Private0x00
bool get_shouldSupportTiling()2 flags0x01
bool get_hasSpriteChangeEvents()2 flags0x01
void set_hasSpriteChangeEvents(bool value)2 flags0x01
Sprite get_sprite()Public+1 flags0x08
void set_sprite(Sprite value)Public+1 flags0x08
SpriteDrawMode get_drawMode()Public+1 flags0x04
void set_drawMode(const SpriteDrawMode& value)Public+1 flags0x04
Vector2 get_size()Public+1 flags0x08
void set_size(const Vector2& value)Public+1 flags0x08
float get_adaptiveModeThreshold()Public+1 flags0x04
void set_adaptiveModeThreshold(float value)Public+1 flags0x04
SpriteTileMode get_tileMode()Public+1 flags0x04
void set_tileMode(const SpriteTileMode& value)Public+1 flags0x04
Color get_color()Public+1 flags0x10
void set_color(const Color& value)Public+1 flags0x10
SpriteMaskInteraction get_maskInteraction()Public+1 flags0x04
void set_maskInteraction(const SpriteMaskInteraction& value)Public+1 flags0x04
bool get_flipX()Public+1 flags0x01
void set_flipX(bool value)Public+1 flags0x01
bool get_flipY()Public+1 flags0x01
void set_flipY(bool value)Public+1 flags0x01
SpriteSortPoint get_spriteSortPoint()Public+1 flags0x04
void set_spriteSortPoint(const SpriteSortPoint& value)Public+1 flags0x04
long GetCurrentMeshDataPtr()Private0x08
MeshDataArray GetCurrentMeshData()1 flags0x10
Bounds Internal_GetSpriteBounds(const SpriteDrawMode& mode)1 flags0x18
void GetSecondaryTextureProperties(MaterialPropertyBlock mbp)1 flags0x08
Bounds GetSpriteBounds()1 flags0x18
void .ctor()Public+1 flags0x00
bool get_shouldSupportTiling_Injected(long _unity_self)PrivateStatic0x08
bool get_hasSpriteChangeEvents_Injected(long _unity_self)PrivateStatic0x08
void set_hasSpriteChangeEvents_Injected(long _unity_self, bool value)PrivateStatic0x08
long get_sprite_Injected(long _unity_self)PrivateStatic0x08
void set_sprite_Injected(long _unity_self, long value)PrivateStatic0x08
SpriteDrawMode get_drawMode_Injected(long _unity_self)PrivateStatic0x08
void set_drawMode_Injected(long _unity_self, const SpriteDrawMode& value)PrivateStatic0x08
void get_size_Injected(long _unity_self, ref Vector2& ret)PrivateStatic0x08
void set_size_Injected(long _unity_self, ref Vector2& value)PrivateStatic0x08
float get_adaptiveModeThreshold_Injected(long _unity_self)PrivateStatic0x08
void set_adaptiveModeThreshold_Injected(long _unity_self, float value)PrivateStatic0x08
SpriteTileMode get_tileMode_Injected(long _unity_self)PrivateStatic0x08
void set_tileMode_Injected(long _unity_self, const SpriteTileMode& value)PrivateStatic0x08
void get_color_Injected(long _unity_self, ref Color& ret)PrivateStatic0x10
void set_color_Injected(long _unity_self, ref Color& value)PrivateStatic0x10
SpriteMaskInteraction get_maskInteraction_Injected(long _unity_self)PrivateStatic0x08
void set_maskInteraction_Injected(long _unity_self, const SpriteMaskInteraction& value)PrivateStatic0x08
bool get_flipX_Injected(long _unity_self)PrivateStatic0x08
void set_flipX_Injected(long _unity_self, bool value)PrivateStatic0x08
bool get_flipY_Injected(long _unity_self)PrivateStatic0x08
void set_flipY_Injected(long _unity_self, bool value)PrivateStatic0x08
SpriteSortPoint get_spriteSortPoint_Injected(long _unity_self)PrivateStatic0x08
void set_spriteSortPoint_Injected(long _unity_self, const SpriteSortPoint& value)PrivateStatic0x08
long GetCurrentMeshDataPtr_Injected(long _unity_self)PrivateStatic0x08
void Internal_GetSpriteBounds_Injected(long _unity_self, const SpriteDrawMode& mode, ref Bounds& ret)PrivateStatic0x18
void GetSecondaryTextureProperties_Injected(long _unity_self, long mbp)PrivateStatic0x08

Used by 35

types with a member, parameter or interface of this type