0x00x0098
Members 16
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | k_seedPacketOffset | Vector2 | Private | — | |
| 0x04 | k_seedPacketScale | float | Private | — | |
| 0x002C | 0x04 | padding / unreflected | |||
| 0x08 | m_previewSprite | SpriteRenderer | Private | — | |
| 0x08 | m_previewTransform | Transform | Private | — | |
| 0x04 | m_previewType | PreviewType | Private | — | |
| 0x04 | m_seedType | SeedType | Private | — | |
| 0x04 | m_zombieType | ZombieType | Private | — | |
| 0x004C | 0x04 | padding / unreflected | |||
| 0x20 | m_currentSprite | CachedSprite | Private | — | |
| 0x08 | m_currentOffset | Vector2 | Private | — | |
| 0x10 | m_currentColor | Color | Private | — | |
| 0x08 | m_currentScale | Vector2 | Private | — | |
| 0x08 | m_dataService | IDataService | Private | — | |
| 0x08 | s_cachedPlantSprites | Dictionary<Reloaded.Gameplay.SeedType | PrivateStatic+1 flags | — | |
| 0x08 | s_cachedSeedPacketSprites | Dictionary<Reloaded.Gameplay.SeedType | PrivateStatic+1 flags | — | |
| 0x08 | s_cachedZombieSprites | Dictionary<Reloaded.Gameplay.ZombieType | PrivateStatic+1 flags | — | |
| 0x08 | s_spriteHandles | List<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle> | PrivateStatic+1 flags | — | |
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private | — |
Inherited from Object 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | kInstanceID_None | int | PrivateStatic+1 flags | 8 |
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+2 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 18
| Signature | Flags | Native | Params |
|---|---|---|---|
| CachedSprite get_CurrentSprite() | Public+1 flags | 0x20 | |
| void Awake() | Private | 0x00 | |
| void ClearCachedSprites() | PublicStatic | 0x00 | |
| void SetPreview(const ZombieType& zombieType) | Public | 0x04 | |
| void SetPreview(const SeedType& seedType, bool seedPacket) | Public | 0x04 | |
| void SetPreview(Sprite sprite) | Public | 0x08 | |
| void SetRenderOrder(int renderOrder) | Public | 0x04 | |
| void SetPreviewPlant(const SeedType& seedType) | Private | 0x04 | |
| void SetPreviewSeedPacket(const SeedType& seedType) | Private | 0x04 | |
| void SetPreviewPlantData(const SeedType& seedType, bool seedPacket, Dictionary<Reloaded.Gameplay.SeedType cachedSprites) | Private | 0x08 | |
| void SetColor(const Color& color) | Public | 0x10 | |
| void SetScale(float xScale, float yScale) | Public | 0x04 | |
| void SetOffset(float x, float y) | Public | 0x04 | |
| void ClearPreview() | Public | 0x00 | |
| void UpdatePreviewSprite(const CachedSprite& cachedSprite) | Private | 0x20 | |
| Sprite LoadReferencedSprite(AssetReferenceSprite reference) | Private | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 |