Enum SpriteTileMode Path C++ Link UnityEngine.SpriteTileMode, UnityEngine.CoreModule underlying int32 UnityEngine.CoreModule.dll Values 2 NameValueHex Continuous00x00Adaptive10x01 Used by 1types with a member, parameter or interface of this type SpriteRenderer // UnityEngine.SpriteTileMode, UnityEngine.CoreModule enum class SpriteTileMode : int32 { Continuous = 0, Adaptive = 1, };