Zdexby TheHolyOneZ
9,523 structs
Struct

MeshDataArray

: ValueType : Object
UnityEngine.Mesh.MeshDataArray, UnityEngine.CoreModule 0x0010 (16 B) UnityEngine.CoreModule.dll
implements IDisposable
0x00x0010

Members 2

OffsetSizeNameTypeFlags
—m_PtrsIntPtr*1 flags
0x00000x08padding / unreflected
0x04m_Lengthint1 flags
0x000C0x04unreflected bytes to end of MeshDataArray

Functions 21

SignatureFlagsNativeParams
void AcquireReadOnlyMeshData(Mesh mesh, const IntPtr*& datas)PrivateStatic0x08
void AcquireReadOnlyMeshDatas(const Mesh[]& meshes, const IntPtr*& datas, int count)PrivateStatic0x08
void AcquireMeshDataCopy(Mesh mesh, const IntPtr*& datas)PrivateStatic0x08
void AcquireMeshDatasCopy(const Mesh[]& meshes, const IntPtr*& datas, int count)PrivateStatic0x08
void ReleaseMeshDatas(const IntPtr*& datas, int count)PrivateStatic0x04
void CreateNewMeshDatas(const IntPtr*& datas, int count)PrivateStatic0x04
void ApplyToMeshesImpl(const Mesh[]& meshes, const IntPtr*& datas, int count, const MeshUpdateFlags& flags)PrivateStatic0x08
void ApplyToMeshImpl(Mesh mesh, long data, const MeshUpdateFlags& flags)PrivateStatic0x08
int get_Length()Public+1 flags0x04
void Dispose()PublicFinal+2 flags0x00
void ApplyToMeshAndDispose(Mesh mesh, const MeshUpdateFlags& flags)1 flags0x08
void ApplyToMeshesAndDispose(const Mesh[]& meshes, const MeshUpdateFlags& flags)1 flags0x08
void .ctor(Mesh mesh, bool checkReadWrite, bool createAsCopy)2 flags0x08
void .ctor(const Mesh[]& meshes, int meshesCount, bool checkReadWrite, bool createAsCopy)2 flags0x08
void .ctor(int meshesCount)2 flags0x04
void AcquireReadOnlyMeshData_Injected(long mesh, const IntPtr*& datas)PrivateStatic0x08
void AcquireReadOnlyMeshDatas_Injected(const Mesh[]& meshes, const IntPtr*& datas, int count)PrivateStatic0x08
void AcquireMeshDataCopy_Injected(long mesh, const IntPtr*& datas)PrivateStatic0x08
void AcquireMeshDatasCopy_Injected(const Mesh[]& meshes, const IntPtr*& datas, int count)PrivateStatic0x08
void ApplyToMeshesImpl_Injected(const Mesh[]& meshes, const IntPtr*& datas, int count, const MeshUpdateFlags& flags)PrivateStatic0x08
void ApplyToMeshImpl_Injected(long mesh, long data, const MeshUpdateFlags& flags)PrivateStatic0x08

Used by 2

types with a member, parameter or interface of this type