Zdexby TheHolyOneZ
9,523 structs
Struct

ResourceUnversionedData

: ValueType : Object
UnityEngine.Rendering.RenderGraphModule.NativeRenderPassCompiler.ResourceUnversionedData, Unity.RenderPipelines.Core.Runtime 0x0030 (48 B) Unity.RenderPipelines.Core.Runtime.dll
0x00x0030

Members 15

OffsetSizeNameTypeFlags
0x01isImportedboolPublic+1 flags
0x01isSharedboolPublic
0x00020x02padding / unreflected
0x04tagintPublic
0x04lastUsePassIDintPublic
0x04lastWritePassIDintPublic
0x04firstUsePassIDintPublic
0x01memoryLessboolPublic
0x00150x03padding / unreflected
0x04widthintPublic+1 flags
0x04heightintPublic+1 flags
0x04volumeDepthintPublic+1 flags
0x04msaaSamplesintPublic+1 flags
0x04latestVersionNumberintPublic+1 flags
0x01clearboolPublic+1 flags
0x01discardboolPublic+1 flags
0x01bindMSboolPublic+1 flags
0x002F0x01unreflected bytes to end of ResourceUnversionedData

Functions 5

SignatureFlagsNativeParams
string GetName(CompilerContextData ctx, const ResourceHandle& h)Public0x0C
void .ctor(IRenderGraphResource rll, ref RenderTargetInfo& info, ref TextureDesc& desc, bool isResourceShared)Public+1 flags0x80
void .ctor(IRenderGraphResource rll, ref BufferDesc& _, bool isResourceShared)Public+1 flags0x18
void .ctor(IRenderGraphResource rll, ref RayTracingAccelerationStructureDesc& _, bool isResourceShared)Public+1 flags0x08
void InitializeNullResource()Public0x00

Used by 10

types with a member, parameter or interface of this type