| int FindKernel(const string& name) | Public | | 0x08 |
| void SetInt(int nameID, int val) | Public | | 0x04 |
| void SetIntArray(int nameID, const int[]& values) | Private | | 0x08 |
| void Internal_SetBuffer(int kernelIndex, int nameID, ComputeBuffer buffer) | Private | | 0x08 |
| void Internal_SetGraphicsBuffer(int kernelIndex, int nameID, GraphicsBuffer buffer) | Private | | 0x08 |
| void SetBuffer(int kernelIndex, int nameID, ComputeBuffer buffer) | Public | | 0x08 |
| void SetBuffer(int kernelIndex, int nameID, GraphicsBuffer buffer) | Public | | 0x08 |
| void SetConstantComputeBuffer(int nameID, ComputeBuffer buffer, int offset, int size) | Private | | 0x08 |
| void Dispatch(int kernelIndex, int threadGroupsX, int threadGroupsY, int threadGroupsZ) | Public | | 0x04 |
| LocalKeywordSpace get_keywordSpace() | Public+1 flags | | 0x08 |
| void EnableKeyword(const string& keyword) | Public | | 0x08 |
| void DisableKeyword(const string& keyword) | Public | | 0x08 |
| void SetShaderKeywords(const string[]& names) | Private | | 0x08 |
| void set_shaderKeywords(const string[]& value) | Public+1 flags | | 0x08 |
| void .ctor() | Private+1 flags | | 0x00 |
| void SetInts(int nameID, const int[]& values) | Public | | 0x08 |
| void SetConstantBuffer(int nameID, ComputeBuffer buffer, int offset, int size) | Public | | 0x08 |
| int FindKernel_Injected(long _unity_self, ref ManagedSpanWrapper& name) | PrivateStatic | | 0x10 |
| void SetInt_Injected(long _unity_self, int nameID, int val) | PrivateStatic | | 0x08 |
| void SetIntArray_Injected(long _unity_self, int nameID, ref ManagedSpanWrapper& values) | PrivateStatic | | 0x10 |
| void Internal_SetBuffer_Injected(long _unity_self, int kernelIndex, int nameID, long buffer) | PrivateStatic | | 0x08 |
| void Internal_SetGraphicsBuffer_Injected(long _unity_self, int kernelIndex, int nameID, long buffer) | PrivateStatic | | 0x08 |
| void SetConstantComputeBuffer_Injected(long _unity_self, int nameID, long buffer, int offset, int size) | PrivateStatic | | 0x08 |
| void Dispatch_Injected(long _unity_self, int kernelIndex, int threadGroupsX, int threadGroupsY, int threadGroupsZ) | PrivateStatic | | 0x08 |
| void get_keywordSpace_Injected(long _unity_self, ref LocalKeywordSpace& ret) | PrivateStatic | | 0x08 |
| void EnableKeyword_Injected(long _unity_self, ref ManagedSpanWrapper& keyword) | PrivateStatic | | 0x10 |
| void DisableKeyword_Injected(long _unity_self, ref ManagedSpanWrapper& keyword) | PrivateStatic | | 0x10 |
| void SetShaderKeywords_Injected(long _unity_self, const string[]& names) | PrivateStatic | | 0x08 |