Struct SystemResources : ValueType : Object Path C++ Link UnityEngine.Rendering.GPUSort.SystemResources, Unity.RenderPipelines.Core.Runtime 0x0008 (8 B) Unity.RenderPipelines.Core.Runtime.dll 0x00x0008 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00000x08computeAssetComputeShaderPublic Used by 1types with a member, parameter or interface of this type GPUSort // UnityEngine.Rendering.GPUSort.SystemResources, Unity.RenderPipelines.Core.Runtime // size 0x0008 (8) struct SystemResources : public ValueType { public: ComputeShader computeAsset; // 0x0000(0x08) Public };