| Selectable[] get_allSelectablesArray() | PublicStatic+1 flags | | 0x08 |
| int get_allSelectableCount() | PublicStatic+1 flags | | 0x04 |
| List<UnityEngine.UI.Selectable> get_allSelectables() | PublicStatic+1 flags | | 0x08 |
| int AllSelectablesNoAlloc(const Selectable[]& selectables) | PublicStatic | | 0x08 |
| Navigation get_navigation() | Public+1 flags | | 0x28 |
| void set_navigation(const Navigation& value) | Public+1 flags | | 0x28 |
| Transition get_transition() | Public+1 flags | | 0x04 |
| void set_transition(const Transition& value) | Public+1 flags | | 0x04 |
| ColorBlock get_colors() | Public+1 flags | | 0x58 |
| void set_colors(const ColorBlock& value) | Public+1 flags | | 0x58 |
| SpriteState get_spriteState() | Public+1 flags | | 0x20 |
| void set_spriteState(const SpriteState& value) | Public+1 flags | | 0x20 |
| AnimationTriggers get_animationTriggers() | Public+1 flags | | 0x08 |
| void set_animationTriggers(AnimationTriggers value) | Public+1 flags | | 0x08 |
| Graphic get_targetGraphic() | Public+1 flags | | 0x08 |
| void set_targetGraphic(Graphic value) | Public+1 flags | | 0x08 |
| bool get_interactable() | Public+1 flags | | 0x01 |
| void set_interactable(bool value) | Public+1 flags | | 0x01 |
| bool get_isPointerInside() | Private+1 flags | | 0x01 |
| void set_isPointerInside(bool value) | Private+1 flags | | 0x01 |
| bool get_isPointerDown() | Private+1 flags | | 0x01 |
| void set_isPointerDown(bool value) | Private+1 flags | | 0x01 |
| bool get_hasSelection() | Private+1 flags | | 0x01 |
| void set_hasSelection(bool value) | Private+1 flags | | 0x01 |
| void .ctor() | 2 flags | | 0x00 |
| Image get_image() | Public+1 flags | | 0x08 |
| void set_image(Image value) | Public+1 flags | | 0x08 |
| Animator get_animator() | Public+1 flags | | 0x08 |
| void Awake() | 2 flags | | 0x00 |
| void OnCanvasGroupChanged() | 2 flags | | 0x00 |
| bool ParentGroupAllowsInteraction() | Private | | 0x01 |
| bool IsInteractable() | Public+2 flags | | 0x01 |
| void OnDidApplyAnimationProperties() | 2 flags | | 0x00 |
| void OnEnable() | 2 flags | | 0x00 |
| void OnTransformParentChanged() | 2 flags | | 0x00 |
| void OnSetProperty() | Private | | 0x00 |
| void OnDisable() | 2 flags | | 0x00 |
| void OnApplicationFocus(bool hasFocus) | Private | | 0x01 |
| SelectionState get_currentSelectionState() | 2 flags | | 0x04 |
| void InstantClearState() | 3 flags | | 0x00 |
| void DoStateTransition(const SelectionState& state, bool instant) | 3 flags | | 0x04 |
| Selectable FindSelectable(const Vector3& dir) | Public | | 0x0C |
| Vector3 GetPointOnRectEdge(RectTransform rect, const Vector2& dir) | PrivateStatic | | 0x0C |
| void Navigate(AxisEventData eventData, Selectable sel) | Private | | 0x08 |
| Selectable FindSelectableOnLeft() | Public+2 flags | | 0x08 |
| Selectable FindSelectableOnRight() | Public+2 flags | | 0x08 |
| Selectable FindSelectableOnUp() | Public+2 flags | | 0x08 |
| Selectable FindSelectableOnDown() | Public+2 flags | | 0x08 |
| void OnMove(AxisEventData eventData) | Public+2 flags | | 0x08 |
| void StartColorTween(const Color& targetColor, bool instant) | Private | | 0x10 |
| void DoSpriteSwap(Sprite newSprite) | Private | | 0x08 |
| void TriggerAnimation(const string& triggername) | Private | | 0x08 |
| bool IsHighlighted() | 1 flags | | 0x01 |
| bool IsPressed() | 1 flags | | 0x01 |
| void EvaluateAndTransitionToSelectionState() | Private | | 0x00 |
| void OnPointerDown(PointerEventData eventData) | Public+2 flags | | 0x08 |
| void OnPointerUp(PointerEventData eventData) | Public+2 flags | | 0x08 |
| void OnPointerEnter(PointerEventData eventData) | Public+2 flags | | 0x08 |
| void OnPointerExit(PointerEventData eventData) | Public+2 flags | | 0x08 |
| void OnSelect(BaseEventData eventData) | Public+2 flags | | 0x08 |
| void OnDeselect(BaseEventData eventData) | Public+2 flags | | 0x08 |
| void Select() | Public+2 flags | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |