0x00x0010
Members 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CurrentFactory | IFactoryControls | PrivateStatic | — | |
| — | 0x04 | kWidth | float | PrivateStatic+1 flags | 2260660544 |
| — | 0x04 | kThickHeight | float | PrivateStatic+1 flags | 2260660544 |
| — | 0x04 | kThinHeight | float | PrivateStatic+1 flags | 2260660544 |
| 0x08 | s_ThickElementSize | Vector2 | PrivateStatic | — | |
| 0x08 | s_ThinElementSize | Vector2 | PrivateStatic | — | |
| 0x08 | s_ImageElementSize | Vector2 | PrivateStatic | — | |
| 0x10 | s_DefaultSelectableColor | Color | PrivateStatic | — | |
| 0x10 | s_PanelColor | Color | PrivateStatic | — | |
| 0x10 | s_TextColor | Color | PrivateStatic | — |
Functions 19
| Signature | Flags | Native | Params |
|---|---|---|---|
| IFactoryControls get_factory() | PublicStatic+1 flags | — | 0x08 |
| GameObject CreateUIElementRoot(const string& name, const Vector2& size, const Type[]& components) | PrivateStatic | — | 0x08 |
| GameObject CreateUIObject(const string& name, GameObject parent, const Type[]& components) | PrivateStatic | — | 0x08 |
| void SetDefaultTextValues(Text lbl) | PrivateStatic | — | 0x08 |
| void SetDefaultColorTransitionValues(Selectable slider) | PrivateStatic | — | 0x08 |
| void SetParentAndAlign(GameObject child, GameObject parent) | PrivateStatic | — | 0x08 |
| void SetLayerRecursively(GameObject go, int layer) | PrivateStatic | 0x08 | |
| GameObject CreatePanel(const Resources& resources) | PublicStatic | 0x38 | |
| GameObject CreateButton(const Resources& resources) | PublicStatic | 0x38 | |
| GameObject CreateText(const Resources& resources) | PublicStatic | 0x38 | |
| GameObject CreateImage(const Resources& resources) | PublicStatic | 0x38 | |
| GameObject CreateRawImage(const Resources& resources) | PublicStatic | 0x38 | |
| GameObject CreateSlider(const Resources& resources) | PublicStatic | 0x38 | |
| GameObject CreateScrollbar(const Resources& resources) | PublicStatic | 0x38 | |
| GameObject CreateToggle(const Resources& resources) | PublicStatic | 0x38 | |
| GameObject CreateInputField(const Resources& resources) | PublicStatic | 0x38 | |
| GameObject CreateDropdown(const Resources& resources) | PublicStatic | 0x38 | |
| GameObject CreateScrollView(const Resources& resources) | PublicStatic | 0x38 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 |