Zdexby TheHolyOneZ
36,909 classes
Class

Sprite

: Object : Object
UnityEngine.Sprite, UnityEngine.CoreModule 0x0018 (24 B) inherited 0x0018 UnityEngine.CoreModule.dll
0x00x0018

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 46

SignatureFlagsNativeParams
void .ctor()Private+1 flags0x00
int GetPackingRotation()1 flags0x04
int GetPacked()1 flags0x04
Vector4 GetInnerUVs()1 flags0x10
Vector4 GetOuterUVs()1 flags0x10
Vector4 GetPadding()1 flags0x10
Sprite CreateSprite(Texture2D texture, const Rect& rect, const Vector2& pivot, float pixelsPerUnit, uint extrude, const SpriteMeshType& meshType, const Vector4& border, bool generateFallbackPhysicsShape, const SecondarySpriteTexture[]& secondaryTexture)Static+1 flags0x10
Bounds get_bounds()Public+1 flags0x18
Rect get_rect()Public+1 flags0x10
Vector4 get_border()Public+1 flags0x10
Texture2D get_texture()Public+1 flags0x08
int GetSecondaryTextureCount()Public0x04
int GetSecondaryTextures(const SecondarySpriteTexture[]& secondaryTexture)Public0x08
float get_pixelsPerUnit()Public+1 flags0x04
Texture2D get_associatedAlphaSplitTexture()Public+1 flags0x08
Vector2 get_pivot()Public+1 flags0x08
bool get_packed()Public+1 flags0x01
SpritePackingRotation get_packingRotation()Public+1 flags0x04
Vector2[] get_vertices()Public+1 flags0x08
ushort[] get_triangles()Public+1 flags0x08
Vector2[] get_uv()Public+1 flags0x08
Sprite Create(Texture2D texture, const Rect& rect, const Vector2& pivot, float pixelsPerUnit, uint extrude, const SpriteMeshType& meshType, const Vector4& border, bool generateFallbackPhysicsShape)PublicStatic0x10
Sprite Create(Texture2D texture, const Rect& rect, const Vector2& pivot, float pixelsPerUnit, uint extrude, const SpriteMeshType& meshType, const Vector4& border, bool generateFallbackPhysicsShape, const SecondarySpriteTexture[]& secondaryTextures)PublicStatic0x10
Sprite Create(Texture2D texture, const Rect& rect, const Vector2& pivot, float pixelsPerUnit, uint extrude, const SpriteMeshType& meshType, const Vector4& border)PublicStatic0x10
Sprite Create(Texture2D texture, const Rect& rect, const Vector2& pivot, float pixelsPerUnit, uint extrude, const SpriteMeshType& meshType)PublicStatic0x10
Sprite Create(Texture2D texture, const Rect& rect, const Vector2& pivot, float pixelsPerUnit, uint extrude)PublicStatic0x10
Sprite Create(Texture2D texture, const Rect& rect, const Vector2& pivot, float pixelsPerUnit)PublicStatic0x10
Sprite Create(Texture2D texture, const Rect& rect, const Vector2& pivot)PublicStatic0x10
int GetPackingRotation_Injected(long _unity_self)PrivateStatic0x08
int GetPacked_Injected(long _unity_self)PrivateStatic0x08
void GetInnerUVs_Injected(long _unity_self, ref Vector4& ret)PrivateStatic0x10
void GetOuterUVs_Injected(long _unity_self, ref Vector4& ret)PrivateStatic0x10
void GetPadding_Injected(long _unity_self, ref Vector4& ret)PrivateStatic0x10
long CreateSprite_Injected(long texture, ref Rect& rect, ref Vector2& pivot, float pixelsPerUnit, uint extrude, const SpriteMeshType& meshType, ref Vector4& border, bool generateFallbackPhysicsShape, const SecondarySpriteTexture[]& secondaryTexture)PrivateStatic0x10
void get_bounds_Injected(long _unity_self, ref Bounds& ret)PrivateStatic0x18
void get_rect_Injected(long _unity_self, ref Rect& ret)PrivateStatic0x10
void get_border_Injected(long _unity_self, ref Vector4& ret)PrivateStatic0x10
long get_texture_Injected(long _unity_self)PrivateStatic0x08
int GetSecondaryTextureCount_Injected(long _unity_self)PrivateStatic0x08
int GetSecondaryTextures_Injected(long _unity_self, const SecondarySpriteTexture[]& secondaryTexture)PrivateStatic0x08
float get_pixelsPerUnit_Injected(long _unity_self)PrivateStatic0x08
long get_associatedAlphaSplitTexture_Injected(long _unity_self)PrivateStatic0x08
void get_pivot_Injected(long _unity_self, ref Vector2& ret)PrivateStatic0x08
Vector2[] get_vertices_Injected(long _unity_self)PrivateStatic0x08
ushort[] get_triangles_Injected(long _unity_self)PrivateStatic0x08
Vector2[] get_uv_Injected(long _unity_self)PrivateStatic0x08

Used by 71

types with a member, parameter or interface of this type