Zdexby TheHolyOneZ
8,798 structs
Struct

TessellationJob

: ValueType : Object
UnityEngine.UIElements.UIR.MeshGenerator.TessellationJob, UnityEngine.UIElementsModule 0x0018 (24 B) UnityEngine.UIElementsModule.dll
implements IJobParallelFor
0x00x0018

Members 2

OffsetSizeNameTypeFlags
0x08allocatorTempMeshAllocatorPublic
0x10jobParametersNativeSlice<UnityEngine.UIElements.UIR.MeshGenerator.TessellationJobParameters>Public

Functions 6

SignatureFlagsNativeParams
void Execute(int i)PublicFinal+2 flags0x04
uint8 ExtractHandle(long handlePtr)Private0x08
void DrawBorder(const UnsafeMeshGenerationNode& node, ref BorderParams& borderParams)Private0xB0
void DrawRectangle(const UnsafeMeshGenerationNode& node, ref NativeRectParams& rectParams, Texture tex)Private0x118
void DrawSprite(const UnsafeMeshGenerationNode& node, ref NativeRectParams& rectParams, Sprite sprite)Private0x118
void DrawVectorImage(const UnsafeMeshGenerationNode& node, ref NativeRectParams& rectParams, VectorImage vi)Private0x118