implements IJobParallelFor
0x00x0018
Members 2
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | allocator | TempMeshAllocator | Public | |
| 0x10 | jobParameters | NativeSlice<UnityEngine.UIElements.UIR.MeshGenerator.TessellationJobParameters> | Public |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Execute(int i) | PublicFinal+2 flags | 0x04 | |
| uint8 ExtractHandle(long handlePtr) | Private | 0x08 | |
| void DrawBorder(const UnsafeMeshGenerationNode& node, ref BorderParams& borderParams) | Private | 0xB0 | |
| void DrawRectangle(const UnsafeMeshGenerationNode& node, ref NativeRectParams& rectParams, Texture tex) | Private | 0x118 | |
| void DrawSprite(const UnsafeMeshGenerationNode& node, ref NativeRectParams& rectParams, Sprite sprite) | Private | 0x118 | |
| void DrawVectorImage(const UnsafeMeshGenerationNode& node, ref NativeRectParams& rectParams, VectorImage vi) | Private | 0x118 |