Zdexby TheHolyOneZ
36,909 classes
Class

InputGlyphImage

: UIBehaviour : MonoBehaviour : Behaviour : Component : Object : Object
InputGlyphs.Display.InputGlyphImage, InputGlyphs.Display 0x0080 (128 B) inherited 0x0020 InputGlyphs.Display.dll
implements ILayoutElement
0x00x0080

Members 12

OffsetSizeNameTypeFlagsDefault
0x08ImageImagePublic—
0x08PlayerInputPlayerInputPublic—
0x08InputActionReferenceInputActionReferencePublic—
0x0CGlyphsLayoutDataGlyphsLayoutDataPublic—
0x08_defaultSizeDeltaVector2Private—
0x004C0x04padding / unreflected
0x08_lastPlayerInputPlayerInputPrivate—
0x08_pathBufferList<System.String>Private—
0x08_textureTexture2DPrivate—
0x08_createdSpriteSpritePrivate—
0x01EnableLayoutElementboolPublic—
0x00710x03padding / unreflected
0x04LayoutElementPriorityintPublic—
0x04LayoutElementSizefloatPublic—
0x007C0x04unreflected bytes to end of InputGlyphImage
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 21

SignatureFlagsNativeParams
void Awake()2 flags0x00
void Start()2 flags0x00
void OnDisable()2 flags0x00
void OnDestroy()2 flags0x00
void Update()3 flags0x00
void RegisterPlayerInputEvents(PlayerInput playerInput)Private0x08
void UnregisterPlayerInputEvents(PlayerInput playerInput)Private0x08
void OnControlsChanged(PlayerInput playerInput)Private0x08
void UpdateGlyphs()Public0x00
void UpdateGlyphs(PlayerInput playerInput)Private0x08
int get_layoutPriority()Public+3 flags0x04
void CalculateLayoutInputHorizontal()Public+2 flags0x00
void CalculateLayoutInputVertical()Public+2 flags0x00
float get_minWidth()Public+3 flags0x04
float get_minHeight()Public+3 flags0x04
float get_preferredWidth()Public+3 flags0x04
float get_preferredHeight()Public+3 flags0x04
float get_flexibleWidth()Public+3 flags0x04
float get_flexibleHeight()Public+3 flags0x04
void SetDirty()1 flags0x00
void .ctor()Public+1 flags0x00