Zdexby TheHolyOneZ
36,909 classes
Class

Collider2D

: Behaviour : Component : Object : Object
UnityEngine.Collider2D, UnityEngine.Physics2DModule 0x0018 (24 B) inherited 0x0018 UnityEngine.Physics2DModule.dll
0x00x0018

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 27

SignatureFlagsNativeParams
bool get_isTrigger()Public+1 flags0x01
void set_isTrigger(bool value)Public+1 flags0x01
void set_compositeOperation(const CompositeOperation& value)Public+1 flags0x04
Vector2 get_offset()Public+1 flags0x08
void set_offset(const Vector2& value)Public+1 flags0x08
Rigidbody2D get_attachedRigidbody()Public+1 flags0x08
int get_shapeCount()Public+1 flags0x04
uint GetShapeHash()Public0x04
int GetShapes(PhysicsShapeGroup2D physicsShapeGroup)Public0x08
int GetShapes_Internal(ref GroupState& physicsShapeGroupState, int shapeIndex, int shapeCount)Private0x50
Bounds GetShapeBounds(List<UnityEngine.Bounds> bounds, bool useRadii, bool useWorldSpace)Public0x18
Bounds get_bounds()Public+1 flags0x18
bool OverlapPoint(const Vector2& point)Public0x08
void set_usedByComposite(bool value)Public+1 flags0x01
void .ctor()Public+1 flags0x00
bool get_isTrigger_Injected(long _unity_self)PrivateStatic0x08
void set_isTrigger_Injected(long _unity_self, bool value)PrivateStatic0x08
void set_compositeOperation_Injected(long _unity_self, const CompositeOperation& value)PrivateStatic0x08
void get_offset_Injected(long _unity_self, ref Vector2& ret)PrivateStatic0x08
void set_offset_Injected(long _unity_self, ref Vector2& value)PrivateStatic0x08
long get_attachedRigidbody_Injected(long _unity_self)PrivateStatic0x08
int get_shapeCount_Injected(long _unity_self)PrivateStatic0x08
uint GetShapeHash_Injected(long _unity_self)PrivateStatic0x08
int GetShapes_Internal_Injected(long _unity_self, ref GroupState& physicsShapeGroupState, int shapeIndex, int shapeCount)PrivateStatic0x50
void GetShapeBounds_Injected(long _unity_self, ref BlittableListWrapper& bounds, bool useRadii, bool useWorldSpace, ref Bounds& ret)PrivateStatic0x18
void get_bounds_Injected(long _unity_self, ref Bounds& ret)PrivateStatic0x18
bool OverlapPoint_Injected(long _unity_self, ref Vector2& point)PrivateStatic0x08

Subclasses 4

Used by 27

types with a member, parameter or interface of this type