| void Start() | 3 flags | | 0x00 |
| void OnDestroy() | 3 flags | | 0x00 |
| void OnEnable() | Private | | 0x00 |
| void OnDisable() | Private | | 0x00 |
| void OnTriggerEnter(Collider other) | Private | | 0x08 |
| void OnTriggerExit(Collider other) | Private | | 0x08 |
| void OnTriggerEnter2D(Collider2D other) | Private | | 0x08 |
| void OnTriggerExit2D(Collider2D other) | Private | | 0x08 |
| void OnCollisionEnter() | Private | | 0x00 |
| void OnCollisionExit() | Private | | 0x00 |
| void OnCollisionEnter2D() | Private | | 0x00 |
| void OnCollisionExit2D() | Private | | 0x00 |
| void OnMouseEnter() | Private | | 0x00 |
| void OnMouseExit() | Private | | 0x00 |
| void OnMouseDown() | Private | | 0x00 |
| void OnMouseUp() | Private | | 0x00 |
| void OnPointerEnter(PointerEventData eventData) | PublicFinal+2 flags | | 0x08 |
| void OnPointerExit(PointerEventData eventData) | PublicFinal+2 flags | | 0x08 |
| void OnPointerDown(PointerEventData eventData) | PublicFinal+2 flags | | 0x08 |
| void OnPointerUp(PointerEventData eventData) | PublicFinal+2 flags | | 0x08 |
| void HandleGameEvent(const EmitterGameEvent& gameEvent) | 4 flags | | 0x04 |
| void .ctor() | 2 flags | | 0x00 |