| IPanel get_panel() | PublicFinal+3 flags | | 0x08 |
| void set_panel(IPanel value) | PublicFinal+3 flags | | 0x08 |
| void RegisterCallbacks() | Private | | 0x00 |
| void UnregisterCallbacks() | Private | | 0x00 |
| void OnPanelDestroyed() | Private | | 0x00 |
| GameObject get_selectableGameObject() | Private+1 flags | | 0x08 |
| int get_sortOrderPriority() | Public+2 flags | | 0x04 |
| int get_renderOrderPriority() | Public+2 flags | | 0x04 |
| void Raycast(PointerEventData eventData, List<UnityEngine.EventSystems.RaycastResult> resultAppendList) | Public+1 flags | | 0x08 |
| Camera get_eventCamera() | Public+2 flags | | 0x08 |
| int ConvertFloatBitsToInt(float f) | PrivateStatic | | 0x04 |
| void .ctor() | Public+1 flags | | 0x00 |