| bool Start(const StylePropertyId& id, float from, float to, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x08 |
| bool Start(const StylePropertyId& id, int from, int to, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x08 |
| bool Start(const StylePropertyId& id, const Length& from, const Length& to, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x08 |
| bool Start(const StylePropertyId& id, const Color& from, const Color& to, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x10 |
| bool StartEnum(const StylePropertyId& id, int from, int to, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x08 |
| bool Start(const StylePropertyId& id, const Background& from, const Background& to, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x20 |
| bool Start(const StylePropertyId& id, const FontDefinition& from, const FontDefinition& to, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x10 |
| bool Start(const StylePropertyId& id, Font from, Font to, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x08 |
| bool Start(const StylePropertyId& id, const TextShadow& from, const TextShadow& to, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x1C |
| bool Start(const StylePropertyId& id, const Scale& from, const Scale& to, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x10 |
| bool Start(const StylePropertyId& id, const Translate& from, const Translate& to, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x18 |
| bool Start(const StylePropertyId& id, const Rotate& from, const Rotate& to, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x18 |
| bool Start(const StylePropertyId& id, const TransformOrigin& from, const TransformOrigin& to, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x14 |
| void UpdateAnimation(const StylePropertyId& id) | Public+3 flags | — | 0x04 |
| void GetAllAnimations(List<UnityEngine.UIElements.StyleSheets.StylePropertyId> outPropertyIds) | Public+3 flags | — | 0x08 |
| void CancelAnimation(const StylePropertyId& id) | Public+3 flags | — | 0x04 |
| void CancelAllAnimations() | Public+3 flags | — | 0x00 |
| int get_runningAnimationCount() | Public+4 flags | — | 0x04 |
| void set_runningAnimationCount(int value) | Public+4 flags | — | 0x04 |
| int get_completedAnimationCount() | Public+4 flags | — | 0x04 |
| void set_completedAnimationCount(int value) | Public+4 flags | — | 0x04 |