| void .ctor(int ) | Public+1 flags | — | 0x04 |
| void Set(int , Button ) | Public | — | 0x08 |
| ref Button Address(int ) | Public | — | 0x08 |
| Button Get(int ) | Public | — | 0x08 |
| void System.Collections.Generic.IList`1.Insert(int index, Button item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(Button item) | 1 flags | | 0x08 |
| Button System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, Button item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(Button item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(Button item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(Button item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const Button[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.Button> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| Button System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, TextElement item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(TextElement item) | 1 flags | | 0x08 |
| TextElement System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, TextElement item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(TextElement item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(TextElement item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(TextElement item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const TextElement[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.TextElement> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| TextElement System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, ITextElement item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(ITextElement item) | 1 flags | | 0x08 |
| ITextElement System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ITextElement item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(ITextElement item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(ITextElement item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(ITextElement item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const ITextElement[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.ITextElement> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| ITextElement System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, INotifyValueChanged<System.String> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(INotifyValueChanged<System.String> item) | 1 flags | | 0x08 |
| INotifyValueChanged<System.String> System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, INotifyValueChanged<System.String> item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(INotifyValueChanged<System.String> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(INotifyValueChanged<System.String> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(INotifyValueChanged<System.String> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const INotifyValueChanged<System.String>[]& array, int arrayIndex) | 1 flags | — | 0x08 |
| IEnumerator<UnityEngine.UIElements.INotifyValueChanged<System.String>> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| INotifyValueChanged<System.String> System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, BindableElement item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(BindableElement item) | 1 flags | | 0x08 |
| BindableElement System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, BindableElement item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(BindableElement item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(BindableElement item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(BindableElement item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const BindableElement[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.BindableElement> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| BindableElement System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IBindable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IBindable item) | 1 flags | | 0x08 |
| IBindable System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IBindable item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IBindable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IBindable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IBindable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IBindable[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.IBindable> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IBindable System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, VisualElement item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(VisualElement item) | 1 flags | | 0x08 |
| VisualElement System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, VisualElement item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(VisualElement item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(VisualElement item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(VisualElement item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const VisualElement[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.VisualElement> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| VisualElement System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IStylePropertyAnimations item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IStylePropertyAnimations item) | 1 flags | | 0x08 |
| IStylePropertyAnimations System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IStylePropertyAnimations item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IStylePropertyAnimations item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IStylePropertyAnimations item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IStylePropertyAnimations item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IStylePropertyAnimations[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.IStylePropertyAnimations> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IStylePropertyAnimations System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, ITransform item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(ITransform item) | 1 flags | | 0x08 |
| ITransform System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ITransform item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(ITransform item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(ITransform item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(ITransform item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const ITransform[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.ITransform> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| ITransform System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, ITransitionAnimations item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(ITransitionAnimations item) | 1 flags | | 0x08 |
| ITransitionAnimations System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, ITransitionAnimations item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(ITransitionAnimations item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(ITransitionAnimations item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(ITransitionAnimations item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const ITransitionAnimations[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.Experimental.ITransitionAnimations> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| ITransitionAnimations System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IExperimentalFeatures item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IExperimentalFeatures item) | 1 flags | | 0x08 |
| IExperimentalFeatures System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IExperimentalFeatures item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IExperimentalFeatures item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IExperimentalFeatures item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IExperimentalFeatures item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IExperimentalFeatures[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.IExperimentalFeatures> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IExperimentalFeatures System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IVisualElementScheduler item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IVisualElementScheduler item) | 1 flags | | 0x08 |
| IVisualElementScheduler System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IVisualElementScheduler item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IVisualElementScheduler item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IVisualElementScheduler item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IVisualElementScheduler item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IVisualElementScheduler[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.IVisualElementScheduler> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IVisualElementScheduler System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IResolvedStyle item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IResolvedStyle item) | 1 flags | | 0x08 |
| IResolvedStyle System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IResolvedStyle item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IResolvedStyle item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IResolvedStyle item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IResolvedStyle item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IResolvedStyle[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.IResolvedStyle> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IResolvedStyle System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, Focusable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(Focusable item) | 1 flags | | 0x08 |
| Focusable System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, Focusable item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(Focusable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(Focusable item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(Focusable item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const Focusable[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.Focusable> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| Focusable System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, CallbackEventHandler item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(CallbackEventHandler item) | 1 flags | | 0x08 |
| CallbackEventHandler System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, CallbackEventHandler item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(CallbackEventHandler item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(CallbackEventHandler item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(CallbackEventHandler item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const CallbackEventHandler[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.CallbackEventHandler> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| CallbackEventHandler System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IEventHandler item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IEventHandler item) | 1 flags | | 0x08 |
| IEventHandler System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IEventHandler item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IEventHandler item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IEventHandler item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IEventHandler item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IEventHandler[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.UIElements.IEventHandler> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IEventHandler System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(object item) | 1 flags | | 0x08 |
| object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, object item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |