Zdexby TheHolyOneZ
42,628 classes
Class

EventBase

: Object
UnityEngine.UIElements.EventBase, UnityEngine.UIElementsModule 0x0078 (120 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
implements IDisposable
0x00x0078

Members 15

OffsetSizeNameTypeFlagsDefault
0x08s_LastTypeIdlongPrivateStatic—
0x08s_NextEventIdulongPrivateStatic—
0x08<timestamp>k__BackingFieldlongPrivate—
0x08<eventId>k__BackingFieldulongPrivate—
0x08<triggerEventId>k__BackingFieldulongPrivate—
0x04<propagation>k__BackingFieldEventPropagationPrivate—
0x002C0x04padding / unreflected
0x08m_PathPropagationPathsPrivate—
0x04<lifeCycleStatus>k__BackingFieldLifeCycleStatusPrivate—
0x003C0x04padding / unreflected
0x08<leafTarget>k__BackingFieldIEventHandlerPrivate—
0x08m_TargetIEventHandlerPrivate—
0x08<skipElements>k__BackingFieldList<UnityEngine.UIElements.IEventHandler>Private+1 flags—
0x04<propagationPhase>k__BackingFieldPropagationPhasePrivate—
0x005C0x04padding / unreflected
0x08m_CurrentTargetIEventHandlerPrivate—
0x08m_ImguiEventEventPrivate—
0x08<originalMousePosition>k__BackingFieldVector2Private—

Functions 69

SignatureFlagsNativeParams
long RegisterEventType()Static+1 flags0x08
long get_eventTypeId()Public+3 flags0x08
long get_timestamp()Public+1 flags0x08
void set_timestamp(long value)Private+1 flags0x08
ulong get_eventId()2 flags0x08
void set_eventId(ulong value)Private+1 flags0x08
void set_triggerEventId(ulong value)Private+1 flags0x08
void SetTriggerEventId(ulong id)1 flags0x08
EventPropagation get_propagation()2 flags0x04
void set_propagation(const EventPropagation& value)2 flags0x04
PropagationPaths get_path()2 flags0x08
void set_path(PropagationPaths value)2 flags0x08
LifeCycleStatus get_lifeCycleStatus()Private+1 flags0x04
void set_lifeCycleStatus(const LifeCycleStatus& value)Private+1 flags0x04
void PreDispatch()3 flags0x00
void PreDispatch(IPanel panel)3 flags0x08
void PostDispatch()3 flags0x00
void PostDispatch(IPanel panel)3 flags0x08
bool get_bubbles()Public+1 flags0x01
bool get_tricklesDown()Public+1 flags0x01
bool get_skipDisabledElements()2 flags0x01
void set_skipDisabledElements(bool value)2 flags0x01
bool get_ignoreCompositeRoots()2 flags0x01
void set_ignoreCompositeRoots(bool value)2 flags0x01
IEventHandler get_leafTarget()2 flags0x08
void set_leafTarget(IEventHandler value)Private+1 flags0x08
IEventHandler get_target()Public+1 flags0x08
void set_target(IEventHandler value)Public+1 flags0x08
List<UnityEngine.UIElements.IEventHandler> get_skipElements()2 flags0x08
bool Skip(IEventHandler h)1 flags0x08
bool get_isPropagationStopped()Public+1 flags0x01
void set_isPropagationStopped(bool value)Private+1 flags0x01
void StopPropagation()Public0x00
bool get_isImmediatePropagationStopped()Public+1 flags0x01
void set_isImmediatePropagationStopped(bool value)Private+1 flags0x01
void StopImmediatePropagation()Public0x00
bool get_isDefaultPrevented()Public+1 flags0x01
void set_isDefaultPrevented(bool value)Private+1 flags0x01
void PreventDefault()Public0x00
PropagationPhase get_propagationPhase()Public+1 flags0x04
void set_propagationPhase(const PropagationPhase& value)2 flags0x04
IEventHandler get_currentTarget()Public+3 flags0x08
void set_currentTarget(IEventHandler value)4 flags0x08
bool get_dispatch()Public+1 flags0x01
void set_dispatch(bool value)2 flags0x01
void MarkReceivedByDispatcher()1 flags0x00
bool get_dispatched()Private+1 flags0x01
void set_dispatched(bool value)Private+1 flags0x01
bool get_processed()2 flags0x01
void set_processed(bool value)Private+1 flags0x01
bool get_processedByFocusController()2 flags0x01
void set_processedByFocusController(bool value)2 flags0x01
bool get_stopDispatch()2 flags0x01
void set_stopDispatch(bool value)2 flags0x01
bool get_propagateToIMGUI()2 flags0x01
void set_propagateToIMGUI(bool value)2 flags0x01
bool get_imguiEventIsValid()Private+1 flags0x01
void set_imguiEventIsValid(bool value)Private+1 flags0x01
Event get_imguiEvent()Public+1 flags0x08
void set_imguiEvent(Event value)2 flags0x08
Vector2 get_originalMousePosition()Public+1 flags0x08
void set_originalMousePosition(const Vector2& value)Private+1 flags0x08
void Init()3 flags0x00
void LocalInit()Private0x00
void .ctor()2 flags0x00
bool get_pooled()2 flags0x01
void set_pooled(bool value)2 flags0x01
void Acquire()4 flags—0x00
void Dispose()Public+3 flags—0x00

Subclasses 56

Used by 147

types with a member, parameter or interface of this type