Zdexby TheHolyOneZ
42,628 classes
Class

<>c

: Object
UnityEngine.UIElements.DefaultEventSystem.<>c, UnityEngine.UIElementsModule 0x0010 (16 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
0x00x0010

Members 8

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—
0x08<>9__23_0Func<UnityEngine.UIElements.DefaultEventSystemPublicStatic—
0x08<>9__23_1Func<UnityEngine.Vector3PublicStatic—
0x08<>9__23_2Func<UnityEngine.Vector3PublicStatic—
0x08<>9__24_0Func<UnityEngine.UIElements.DefaultEventSystemPublicStatic—
0x08<>9__24_1Func<UnityEngine.UIElements.DefaultEventSystemPublicStatic—
0x08<>9__24_2Func<UnityEngine.UIElements.DefaultEventSystemPublicStatic—
0x08<>9__30_0Func<UnityEngine.Vector3PublicStatic—

Functions 10

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags—0x00
void .ctor()Public+1 flags—0x00
EventBase <SendIMGUIEvents>b__23_0(DefaultEventSystem self)1 flags—0x08
EventBase <SendIMGUIEvents>b__23_1(const Vector3& panelPosition, const Vector3& panelDelta, DefaultEventSystem self)1 flags—0x0C
EventBase <SendIMGUIEvents>b__23_2(const Vector3& panelPosition, const Vector3& panelDelta, DefaultEventSystem self)1 flags—0x0C
EventBase <SendInputEvents>b__24_0(DefaultEventSystem self)1 flags—0x08
EventBase <SendInputEvents>b__24_1(DefaultEventSystem self)1 flags—0x08
EventBase <SendInputEvents>b__24_2(DefaultEventSystem self)1 flags—0x08
EventBase <ProcessTouchEvents>b__30_0(const Vector3& panelPosition, const Vector3& panelDelta, const Touch& _touch)1 flags—0x44
bool <.cctor>b__41_0()1 flags—0x01