| EventInterests get_IMGUIEventInterests() | Public+4 flags | — | 0x03 |
| void set_IMGUIEventInterests(const EventInterests& value) | Public+4 flags | — | 0x03 |
| ScriptableObject get_ownerObject() | Public+4 flags | — | 0x08 |
| void set_ownerObject(ScriptableObject value) | 5 flags | — | 0x08 |
| SavePersistentViewData get_saveViewData() | Public+4 flags | — | 0x08 |
| GetViewDataDictionary get_getViewDataDictionary() | Public+4 flags | — | 0x08 |
| int get_IMGUIContainersCount() | Public+4 flags | — | 0x04 |
| void set_IMGUIContainersCount(int value) | Public+4 flags | — | 0x04 |
| FocusController get_focusController() | Public+4 flags | — | 0x08 |
| void set_focusController(FocusController value) | Public+4 flags | — | 0x08 |
| IMGUIContainer get_rootIMGUIContainer() | Public+4 flags | — | 0x08 |
| void add_panelDisposed(Action<UnityEngine.UIElements.BaseVisualElementPanel> value) | 2 flags | | 0x08 |
| void remove_panelDisposed(Action<UnityEngine.UIElements.BaseVisualElementPanel> value) | 2 flags | | 0x08 |
| void .ctor() | 2 flags | | 0x00 |
| void Dispose() | PublicFinal+2 flags | | 0x00 |
| void Dispose(bool disposing) | 3 flags | | 0x01 |
| void Repaint(Event e) | Public+3 flags | — | 0x08 |
| void ValidateLayout() | Public+3 flags | — | 0x00 |
| void UpdateAnimations() | Public+3 flags | — | 0x00 |
| void UpdateBindings() | Public+3 flags | — | 0x00 |
| void ApplyStyles() | Public+3 flags | — | 0x00 |
| float get_scale() | 2 flags | | 0x04 |
| void set_scale(float value) | 2 flags | | 0x04 |
| void set_pixelsPerPoint(float value) | 2 flags | | 0x04 |
| float get_scaledPixelsPerPoint() | Public+1 flags | | 0x04 |
| PanelClearSettings get_clearSettings() | 2 flags | | 0x14 |
| void set_clearSettings(const PanelClearSettings& value) | 2 flags | | 0x14 |
| bool get_duringLayoutPhase() | 2 flags | | 0x01 |
| void set_duringLayoutPhase(bool value) | 2 flags | | 0x01 |
| uint get_version() | 5 flags | — | 0x04 |
| uint get_hierarchyVersion() | 5 flags | — | 0x04 |
| void OnVersionChanged(VisualElement ele, const VersionChangeType& changeTypeFlag) | 4 flags | — | 0x08 |
| RepaintData get_repaintData() | 4 flags | | 0x08 |
| void set_repaintData(RepaintData value) | 4 flags | | 0x08 |
| ICursorManager get_cursorManager() | 4 flags | | 0x08 |
| void set_cursorManager(ICursorManager value) | 4 flags | | 0x08 |
| VisualElement get_visualTree() | Public+4 flags | — | 0x08 |
| EventDispatcher get_dispatcher() | Public+4 flags | — | 0x08 |
| void set_dispatcher(EventDispatcher value) | Public+4 flags | — | 0x08 |
| void SendEvent(EventBase e, const DispatchMode& dispatchMode) | 1 flags | | 0x08 |
| IScheduler get_scheduler() | 5 flags | — | 0x08 |
| IStylePropertyAnimationSystem get_styleAnimationSystem() | 5 flags | — | 0x08 |
| void set_styleAnimationSystem(IStylePropertyAnimationSystem value) | 5 flags | — | 0x08 |
| ContextType get_contextType() | Public+4 flags | — | 0x04 |
| void set_contextType(const ContextType& value) | 5 flags | — | 0x04 |
| VisualElement Pick(const Vector2& point) | Public+3 flags | — | 0x08 |
| VisualElement PickAll(const Vector2& point, List<UnityEngine.UIElements.VisualElement> picked) | Public+3 flags | — | 0x08 |
| bool get_disposed() | 2 flags | | 0x01 |
| void set_disposed(bool value) | Private+1 flags | | 0x01 |
| IVisualTreeUpdater GetUpdater(const VisualTreeUpdatePhase& phase) | 4 flags | — | 0x08 |
| VisualElement GetTopElementUnderPointer(int pointerId) | 1 flags | | 0x08 |
| VisualElement RecomputeTopElementUnderPointer(int pointerId, const Vector2& pointerPos, EventBase triggerEvent) | 1 flags | | 0x08 |
| void ClearCachedElementUnderPointer(int pointerId, EventBase triggerEvent) | 1 flags | | 0x08 |
| void CommitElementUnderPointers() | 1 flags | | 0x00 |
| Shader get_standardShader() | 5 flags | — | 0x08 |
| Shader get_standardWorldSpaceShader() | 4 flags | | 0x08 |
| void add_standardShaderChanged(Action value) | 2 flags | | 0x08 |
| void remove_standardShaderChanged(Action value) | 2 flags | | 0x08 |
| void add_standardWorldSpaceShaderChanged(Action value) | 2 flags | | 0x08 |
| void remove_standardWorldSpaceShaderChanged(Action value) | 2 flags | | 0x08 |
| void add_atlasChanged(Action value) | 2 flags | | 0x08 |
| void remove_atlasChanged(Action value) | 2 flags | | 0x08 |
| void InvokeAtlasChanged() | 1 flags | | 0x00 |
| AtlasBase get_atlas() | Public+4 flags | — | 0x08 |
| void set_atlas(AtlasBase value) | Public+4 flags | — | 0x08 |
| void InvokeUpdateMaterial(Material mat) | 1 flags | | 0x08 |
| void add_hierarchyChanged(HierarchyEvent value) | 2 flags | | 0x08 |
| void remove_hierarchyChanged(HierarchyEvent value) | 2 flags | | 0x08 |
| void InvokeHierarchyChanged(VisualElement ve, const HierarchyChangeType& changeType) | 1 flags | | 0x08 |
| void InvokeBeforeUpdate() | 1 flags | | 0x00 |
| void UpdateElementUnderPointers() | 1 flags | | 0x00 |
| void Update() | Public+2 flags | | 0x00 |