Zdexby TheHolyOneZ
42,628 classes
Class

BaseVisualElementPanel

: Object
UnityEngine.UIElements.BaseVisualElementPanel, UnityEngine.UIElementsModule 0x00A0 (160 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
0x00x00A0

Members 17

OffsetSizeNameTypeFlagsDefault
0x08panelDisposedAction<UnityEngine.UIElements.BaseVisualElementPanel>Private—
0x04m_ScalefloatPrivate—
0x001C0x04padding / unreflected
0x08yogaConfigYogaConfig1 flags—
0x04m_PixelsPerPointfloatPrivate—
0x14<clearSettings>k__BackingFieldPanelClearSettingsPrivate—
0x01<duringLayoutPhase>k__BackingFieldboolPrivate—
0x00410x07padding / unreflected
0x08<repaintData>k__BackingFieldRepaintDataPrivate—
0x08<cursorManager>k__BackingFieldICursorManagerPrivate—
0x08<contextualMenuManager>k__BackingFieldContextualMenuManagerPrivate—
0x01<disposed>k__BackingFieldboolPrivate—
0x00610x07padding / unreflected
0x08m_TopElementUnderPointersElementUnderPointer1 flags—
0x08standardShaderChangedActionPrivate—
0x08standardWorldSpaceShaderChangedActionPrivate—
0x08atlasChangedActionPrivate—
0x08updateMaterialAction<UnityEngine.Material>Private—
0x08hierarchyChangedHierarchyEventPrivate—
0x08beforeUpdateAction<UnityEngine.UIElements.IPanel>Private—

Functions 74

SignatureFlagsNativeParams
EventInterests get_IMGUIEventInterests()Public+4 flags—0x03
void set_IMGUIEventInterests(const EventInterests& value)Public+4 flags—0x03
ScriptableObject get_ownerObject()Public+4 flags—0x08
void set_ownerObject(ScriptableObject value)5 flags—0x08
SavePersistentViewData get_saveViewData()Public+4 flags—0x08
GetViewDataDictionary get_getViewDataDictionary()Public+4 flags—0x08
int get_IMGUIContainersCount()Public+4 flags—0x04
void set_IMGUIContainersCount(int value)Public+4 flags—0x04
FocusController get_focusController()Public+4 flags—0x08
void set_focusController(FocusController value)Public+4 flags—0x08
IMGUIContainer get_rootIMGUIContainer()Public+4 flags—0x08
void add_panelDisposed(Action<UnityEngine.UIElements.BaseVisualElementPanel> value)2 flags0x08
void remove_panelDisposed(Action<UnityEngine.UIElements.BaseVisualElementPanel> value)2 flags0x08
void .ctor()2 flags0x00
void Dispose()PublicFinal+2 flags0x00
void Dispose(bool disposing)3 flags0x01
void Repaint(Event e)Public+3 flags—0x08
void ValidateLayout()Public+3 flags—0x00
void UpdateAnimations()Public+3 flags—0x00
void UpdateBindings()Public+3 flags—0x00
void ApplyStyles()Public+3 flags—0x00
float get_scale()2 flags0x04
void set_scale(float value)2 flags0x04
void set_pixelsPerPoint(float value)2 flags0x04
float get_scaledPixelsPerPoint()Public+1 flags0x04
PanelClearSettings get_clearSettings()2 flags0x14
void set_clearSettings(const PanelClearSettings& value)2 flags0x14
bool get_duringLayoutPhase()2 flags0x01
void set_duringLayoutPhase(bool value)2 flags0x01
uint get_version()5 flags—0x04
uint get_hierarchyVersion()5 flags—0x04
void OnVersionChanged(VisualElement ele, const VersionChangeType& changeTypeFlag)4 flags—0x08
RepaintData get_repaintData()4 flags0x08
void set_repaintData(RepaintData value)4 flags0x08
ICursorManager get_cursorManager()4 flags0x08
void set_cursorManager(ICursorManager value)4 flags0x08
ContextualMenuManager get_contextualMenuManager()PublicFinal+3 flags0x08
void set_contextualMenuManager(ContextualMenuManager value)2 flags0x08
VisualElement get_visualTree()Public+4 flags—0x08
EventDispatcher get_dispatcher()Public+4 flags—0x08
void set_dispatcher(EventDispatcher value)Public+4 flags—0x08
void SendEvent(EventBase e, const DispatchMode& dispatchMode)1 flags0x08
IScheduler get_scheduler()5 flags—0x08
IStylePropertyAnimationSystem get_styleAnimationSystem()5 flags—0x08
void set_styleAnimationSystem(IStylePropertyAnimationSystem value)5 flags—0x08
ContextType get_contextType()Public+4 flags—0x04
void set_contextType(const ContextType& value)5 flags—0x04
VisualElement Pick(const Vector2& point)Public+3 flags—0x08
VisualElement PickAll(const Vector2& point, List<UnityEngine.UIElements.VisualElement> picked)Public+3 flags—0x08
bool get_disposed()2 flags0x01
void set_disposed(bool value)Private+1 flags0x01
IVisualTreeUpdater GetUpdater(const VisualTreeUpdatePhase& phase)4 flags—0x08
VisualElement GetTopElementUnderPointer(int pointerId)1 flags0x08
VisualElement RecomputeTopElementUnderPointer(int pointerId, const Vector2& pointerPos, EventBase triggerEvent)1 flags0x08
void ClearCachedElementUnderPointer(int pointerId, EventBase triggerEvent)1 flags0x08
void CommitElementUnderPointers()1 flags0x00
Shader get_standardShader()5 flags—0x08
Shader get_standardWorldSpaceShader()4 flags0x08
void add_standardShaderChanged(Action value)2 flags0x08
void remove_standardShaderChanged(Action value)2 flags0x08
void add_standardWorldSpaceShaderChanged(Action value)2 flags0x08
void remove_standardWorldSpaceShaderChanged(Action value)2 flags0x08
void add_atlasChanged(Action value)2 flags0x08
void remove_atlasChanged(Action value)2 flags0x08
void InvokeAtlasChanged()1 flags0x00
AtlasBase get_atlas()Public+4 flags—0x08
void set_atlas(AtlasBase value)Public+4 flags—0x08
void InvokeUpdateMaterial(Material mat)1 flags0x08
void add_hierarchyChanged(HierarchyEvent value)2 flags0x08
void remove_hierarchyChanged(HierarchyEvent value)2 flags0x08
void InvokeHierarchyChanged(VisualElement ve, const HierarchyChangeType& changeType)1 flags0x08
void InvokeBeforeUpdate()1 flags0x00
void UpdateElementUnderPointers()1 flags0x00
void Update()Public+2 flags0x00

Subclasses 1

Used by 16

types with a member, parameter or interface of this type