Zdexby TheHolyOneZ
42,628 classes
Class

SpiderNestMechanics

: MonoBehaviour : Behaviour : Component : Object : Object
SpiderNestMechanics, Assembly-CSharp 0x0078 (120 B) inherited 0x0018 Assembly-CSharp.dll
0x00x0078

Members 13

OffsetSizeNameTypeFlagsDefault
0x08SetSpideredSpawnsList<EntitySpawn>PublicStatic—
0x08AwakenSoundAudioClipPublic—
0x08AwakenTextstringPublic—
0x04ChanceToWakeSpidersOnWalkfloatPublic—
0x002C0x04padding / unreflected
0x08SpiderSpawnsParentTransformPublic—
0x08LootSpawnsParentTransformPublic—
0x08RoomCaveRoomPublic—
0x08SneakAcmAchievementMonoPublic—
0x01SpidersAwokenboolPublic+1 flags—
0x00510x07padding / unreflected
0x08spiderSpawnsList<EntitySpawn>Private—
0x08spidersList<Spider>Private—
0x08lootSpawnsList<EntitySpawn>Public—
0x04checkTimefloatPrivate—
0x00740x04unreflected bytes to end of SpiderNestMechanics
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 22

SignatureFlagsNativeParams
void Awake()Private0x00
void OnEnable()Private0x00
void OnDisable()Private0x00
void Update()Private0x00
void OnSpawnerBeginSpawn(EntitySpawn spawner)Private0x08
void SpiderSpawn_OnEntitiesSpawned(List<UnityEngine.GameObject> spawned)Private0x08
void LootSpawn_OnEntitiesSpawned(List<UnityEngine.GameObject> spawned)Private0x08
void Room_OnEntityEntered(CaveRoom room, Entity ent)Private0x08
void Room_OnEntityExited(CaveRoom room, Entity ent)Private0x08
void LootChest_OnOpened(Chest chest, Entity opener)Private0x08
void Loot_OnPickedUp(Player player, Item item)Private0x08
void Spider_OnDamaged(Entity ent, StatChange damage)Private0x08
void Spider_OnDeath(Entity ent)Private0x08
void OnTriggerEnter(Collider other)Private0x08
void OnPlayerStepped(Player player, PlayerFeet foot)Private0x08
void OnFlintStrike(Player player, const Vector3& strikePoint)Private0x0C
void RPCAwakenSpiders()Public0x00
void AwakenSpiders(const float[]& wakeUpTimes)Public0x08
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00
void <Awake>b__12_0(EntitySpawn x)Private0x08
void <Awake>b__12_1(EntitySpawn x)Private0x08