Zdexby TheHolyOneZ
42,628 classes
Class

SplinePositioner

: SplineTracer : SplineUser : MonoBehaviour : Behaviour : Component : Object : Object
Dreamteck.Splines.SplinePositioner, Dreamteck.Splines 0x02B0 (688 B) inherited 0x0288 Dreamteck.Splines.dll
0x00x02B0

Members 8

OffsetSizeNameTypeFlagsDefault
0x08_targetObjectGameObjectPrivate—
0x08_followTargetSplineTracerPrivate—
0x04_followTargetDistancefloatPrivate—
0x01_followLoopboolPrivate—
0x029D0x03padding / unreflected
0x04_followTargetDirectionDirectionPrivate—
0x04_positionfloatPrivate—
0x04_modeModePrivate—
0x04_lastPositionfloatPrivate—
Inherited from SplineTracer 18
OffsetSizeNameTypeFlagsDefault
0x01applyDirectionRotationboolPublic—
0x01useTriggersboolPublic—
0x01AA0x02padding / unreflected
0x04triggerGroupintPublic—
0x04_directionDirection1 flags—
0x01_dontLerpDirectionbool1 flags—
0x01B50x03padding / unreflected
0x04_physicsModePhysicsMode1 flags—
0x01BC0x04padding / unreflected
0x08_motionTransformModule1 flags—
0x08targetRigidbodyRigidbody1 flags—
0x08targetRigidbody2DRigidbody2D1 flags—
0x08targetTransformTransform1 flags—
0x40_resultSplineSample1 flags—
0x40_finalResultSplineSample1 flags—
0x08onNodeJunctionHandlerPrivate—
0x08onMotionAppliedEmptySplineHandlerPrivate—
0x08triggerInvokeQueueSplineTrigger[]Private—
0x08nodeConnectionQueueList<Dreamteck.Splines.SplineTracer.NodeConnection>Private—
0x04addTriggerIndexintPrivate—
—0x08MIN_DELTAdoublePrivateStatic+1 flags4517329193108106637
Inherited from SplineUser 28
OffsetSizeNameTypeFlagsDefault
0x04updateMethodUpdateMethodPublic—
0x001C0x04padding / unreflected
0x08_splineSplineComputerPrivate—
0x01_autoUpdateboolPrivate—
0x00290x07padding / unreflected
0x08_rotationModifierRotationModifier1 flags—
0x08_offsetModifierOffsetModifier1 flags—
0x08_colorModifierColorModifier1 flags—
0x08_sizeModifierSizeModifier1 flags—
0x40_clipFromSampleSplineSamplePrivate—
0x40_clipToSampleSplineSamplePrivate—
0x01_loopSamplesboolPrivate—
0x00D10x07padding / unreflected
0x08_clipFromdoublePrivate—
0x08_clipTodoublePrivate—
0x04animClipFromfloatPrivate—
0x04animClipTofloatPrivate—
0x08_sampleCollectionSampleCollectionPrivate—
0x01rebuildboolPrivate—
0x01getSamplesboolPrivate—
0x01postBuildboolPrivate—
0x00FB0x05padding / unreflected
0x08_trsTransformPrivate—
0x01_hasTransformboolPrivate—
0x01090x07padding / unreflected
0x40_workSampleSplineSamplePrivate—
0x04_sampleCountintPrivate—
0x04_startSampleIndexintPrivate—
0x40evalResultSplineSample1 flags—
0x01multithreadedboolPublic—
0x01buildOnAwakeboolPublic—
0x01buildOnEnableboolPublic—
0x019B0x05padding / unreflected
0x08onPostBuildEmptySplineHandlerPrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 25

SignatureFlagsNativeParams
GameObject get_targetObject()Public+1 flags0x08
void set_targetObject(GameObject value)Public+1 flags0x08
SplineTracer get_followTarget()Public+1 flags0x08
void set_followTarget(SplineTracer value)Public+1 flags0x08
float get_followTargetDistance()Public+1 flags0x04
void set_followTargetDistance(float value)Public+1 flags0x04
bool get_followLoop()Public+1 flags0x01
void set_followLoop(bool value)Public+1 flags0x01
Direction get_followTargetDirection()Public+1 flags0x04
void set_followTargetDirection(const Direction& value)Public+1 flags0x04
double get_position()Public+1 flags0x08
void set_position(double value)Public+1 flags0x08
Mode get_mode()Public+1 flags0x04
void set_mode(const Mode& value)Public+1 flags0x04
void OnFollowTargetMotionApplied()Private0x00
void Awake()2 flags0x00
void OnDestroy()2 flags0x00
void OnDidApplyAnimationProperties()2 flags0x00
Transform GetTransform()2 flags0x08
Rigidbody GetRigidbody()2 flags0x08
Rigidbody2D GetRigidbody2D()2 flags0x08
void PostBuild()2 flags0x00
void SetPercent(double percent, bool checkTriggers, bool handleJunctions)Public+1 flags0x08
void SetDistance(float distance, bool checkTriggers, bool handleJunctions)Public+1 flags0x04
void .ctor()Public+1 flags0x00