0x00x00F8
Members 31
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UnRangedAudio | AudioSource | Public | — | |
| 0x08 | ChargeUpBoolName | string | Public | — | |
| 0x08 | ChargeUpClip | AnimationClip | Public | — | |
| 0x08 | ChargingBoolName | string | Public | — | |
| 0x08 | ChargeVFX | TrailRenderer | Public | — | |
| 0x08 | ImpactCollider | Collider | Public | — | |
| 0x04 | ImpactLayerMask | LayerMask | Public | — | |
| 0x004C | 0x04 | padding / unreflected | |||
| 0x08 | PlayerImpactedBuff | Buff | Public | — | |
| 0x04 | ImpactStrength | float | Public | — | |
| 0x005C | 0x04 | padding / unreflected | |||
| 0x08 | ImpactSound | AudioClip | Public | — | |
| 0x08 | ImpactVFXPrefab | ParticleEffect | Public | — | |
| 0x08 | OnHitWallBuffs | List<Buff> | Public | — | |
| 0x08 | HitWallPlayerBuff | Buff | Public | — | |
| 0x08 | Phase2RoarSounds | List<UnityEngine.AudioClip> | Public | — | |
| 0x08 | Phase2RoarBoolName | string | Public | — | |
| 0x08 | Phase2RoarAnim | AnimationClip | Public | — | |
| 0x08 | Phase2ImpactCrystalStun | Buff | Public | — | |
| 0x08 | MechanicEffects | List<CrystalGoliath.CrystalMechanicEffect> | Public | — | |
| 0x08 | ChargePercentages | List<System.Single> | Public | — | |
| 0x04 | ChargeEverySecs | float | Public | — | |
| 0x04 | SnapToEverySecs | float | Public | — | |
| 0x04 | SnapToSecs | float | Public | — | |
| 0x00BC | 0x04 | padding / unreflected | |||
| 0x08 | bossScript | Boss | Public+1 flags | — | |
| 0x04 | nextChargeTime | float | Private | — | |
| 0x01 | canCharge | bool | Private | — | |
| 0x01 | chargeHitCrystals | bool | Private | — | |
| 0x00CE | 0x02 | padding / unreflected | |||
| 0x08 | mechanics | CrystalGoliathMechanics | Private | — | |
| 0x08 | chargeCor | Coroutine | Private | — | |
| 0x08 | impactedColBuffer | Collider[] | Private | — | |
| 0x08 | uniqueImpactedColBuffer | HashSet<UnityEngine.Collider> | Private | — | |
| 0x08 | impactedColliders | List<UnityEngine.Collider> | Private | — | |
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 19
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Awake() | Private | 0x00 | |
| void Update() | Private | 0x00 | |
| void FixedUpdate() | Private | 0x00 | |
| void OnSpawned(CrystalGoliathMechanics mechanics) | Public | 0x08 | |
| void OnEventStarted() | Public | 0x00 | |
| void OnBossPhaseChanged(const BossPhase& newPhase) | Public | 0x04 | |
| IEnumerator TurnAndCharge(Player player) | Public | 0x08 | |
| void Charge(Boss boss, bool chargeUp) | Public | 0x08 | |
| void RPCChargeMovement(int targetPlayerID, bool chargeUp) | Public | 0x04 | |
| IEnumerator ChargeMoveMovement(int targetPlayerID, bool chargeUp) | Public | 0x08 | |
| void ChargeTriggerEnter(Collider other) | Private | 0x08 | |
| void CheckForImpact() | Private | 0x00 | |
| void OnImpact(int hitViewID, int crystalIndex) | Public | 0x04 | |
| Coroutine Roar(const BossCrystalType& mechanic) | Public | 0x08 | |
| IEnumerator RoarCor(const BossCrystalType& mechanic) | Private | 0x08 | |
| void SmackFloorWithMandibles() | Public | 0x00 | |
| void .ctor() | Public+1 flags | 0x00 | |
| void <OnImpact>b__43_0(Buff x) | Private | 0x08 | |
| void <OnImpact>b__43_1() | Private | 0x00 |