Zdexby TheHolyOneZ
42,628 classes
Class

CharacterInventoryView

: MonoBehaviour : Behaviour : Component : Object : Object
CharacterInventoryView, Assembly-CSharp 0x0040 (64 B) inherited 0x0018 Assembly-CSharp.dll
0x00x0040

Members 5

OffsetSizeNameTypeFlagsDefault
0x08ItemSlotParentTransformPublic—
0x08ItemSlotPrefabItemSlotPublic—
0x08SpawnedSlotsList<ItemSlot>Public—
0x08<ShowingForPlayer>k__BackingFieldPlayerSavedPrivate—
0x01initedboolPrivate—
0x00390x07unreflected bytes to end of CharacterInventoryView
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 10

SignatureFlagsNativeParams
PlayerSaved get_ShowingForPlayer()Public+1 flags0x08
void set_ShowingForPlayer(PlayerSaved value)Private+1 flags0x08
void Awake()Private0x00
void Init()Private0x00
void ShowForPlayer(PlayerSaved saved)Public0x08
bool CanShowForPlayer(PlayerSaved saved)Public0x08
void UpdateUI()Private0x00
void ResetUI()Private0x00
void Hide()Public0x00
void .ctor()Public+1 flags0x00

Used by 1

types with a member, parameter or interface of this type