Zdexby TheHolyOneZ
42,628 classes
Class

BombasticRoom

: MonoBehaviour : Behaviour : Component : Object : Object
BombasticRoom, Assembly-CSharp 0x0090 (144 B) inherited 0x0018 Assembly-CSharp.dll
0x00x0090

Members 18

OffsetSizeNameTypeFlagsDefault
0x04RoundNumberintPublicStatic—
0x04PreCountdownDelayintPublic—
0x04CountdownLengthintPublic—
0x04EndRoundDelayintPublic—
0x04MaxRoundsintPublic—
0x08SpawnWithItemsList<Item>Public—
0x04RestockItemDelayfloatPublic—
0x00340x04padding / unreflected
0x08RestockItemsList<Item>Public—
0x0CCageSpawnOffsetVector3Public—
0x04CageBreakForcefloatPublic—
0x04CageBreakRadiusfloatPublic—
0x00540x04padding / unreflected
0x08SpawnsPlayerSpawnsPublic—
0x08CageBreakSoundsList<UnityEngine.AudioClip>Public—
0x08CagePrefabBombasticCagePublic—
0x08RoomCaveRoomPublic—
0x08SpawnCagesList<BombasticCage>Public+1 flags—
0x01RoundStartedboolPublic+1 flags—
0x00810x07padding / unreflected
0x08giveItemCorCoroutinePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 17

SignatureFlagsNativeParams
PhotonView get_View()Public+1 flags0x08
void Awake()Private0x00
void OnEnable()Private0x00
void OnDisable()Private0x00
void OnGenerationComplete()Private0x00
void OnClientPlayerSpawned(Player player)Private0x08
void RPCStartRound()Public0x00
void StartRound()Public0x00
IEnumerator WaitToStart()Private0x08
void Player_OnItemDropped(Player player, Item dropped)Private0x08
IEnumerator GiveItemDelay(Player player, Item prefab)Private0x08
void OnPlayerDownedOrDeath(Player player)Private0x08
void NextRound(Player winner)Public0x08
IEnumerator NextRoundCor()Public0x08
void GameEnd()Public0x00
void OnGameEnd(Player player)Private0x08
void .ctor()Public+1 flags0x00

Used by 3

types with a member, parameter or interface of this type