Zdexby TheHolyOneZ
42,628 classes
Beenade, Assembly-CSharp 0x0068 (104 B) inherited 0x0020 Assembly-CSharp.dll
0x00x0068

Members 12

OffsetSizeNameTypeFlagsDefault
0x04BeeCountintPublic—
0x04BeeLifeTimeintPublic—
0x04BeeExplosionForcefloatPublic—
0x04beeExplosionRadiusfloatPrivate—
0x04BeeSpawnRadiusintPublic—
0x04ImpactMaskLayerMaskPublic—
0x08ExplodeSoundsList<UnityEngine.AudioClip>Public—
0x08ExplosiveEffectPEffectFieldPublic—
0x08TrailEffectParticleEffectPublic—
0x08BeePrefabFlyingAIPublic—
0x08WeaponWeaponPublic—
0x01explodeOnImpactboolPrivate—
0x00610x07unreflected bytes to end of Beenade
Inherited from ItemModifier 1
OffsetSizeNameTypeFlagsDefault
0x08_itemItemPrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 9

SignatureFlagsNativeParams
PhotonView get_View()Public+1 flags0x08
void Awake()Private0x00
void OnTriggerEnter(Collider other)Private0x08
void Collide(Collider other)Private0x08
void RPCExplode()Public0x00
void Explode(int seed)Public0x04
bool OnUse(Entity user, ItemSlot slot)Public0x08
void OnThrown()Public0x00
void .ctor()Public+1 flags0x00