| void UpdateComputedTransitions(const ComputedStyle&& computedStyle) | Static+1 flags | | 0x58 |
| bool HasTransitionProperty(const ComputedStyle&& computedStyle, const StylePropertyId& id) | Static+1 flags | | 0x58 |
| bool GetTransitionProperty(const ComputedStyle&& computedStyle, const StylePropertyId& id, const ComputedTransitionProperty&& result) | Static+1 flags | | 0x58 |
| ComputedTransitionProperty[] GetOrComputeTransitionPropertyData(const ComputedStyle&& computedStyle) | PrivateStatic | | 0x58 |
| int GetTransitionHashCode(const ComputedStyle&& cs) | PrivateStatic | | 0x58 |
| bool SameTransitionProperty(const ComputedStyle&& x, const ComputedStyle&& y) | Static+1 flags | | 0x58 |
| bool SameTransitionProperty(List<UnityEngine.UIElements.StylePropertyName> a, List<UnityEngine.UIElements.StylePropertyName> b) | PrivateStatic | | 0x08 |
| bool SameTransitionProperty(List<UnityEngine.UIElements.TimeValue> a, List<UnityEngine.UIElements.TimeValue> b) | PrivateStatic | | 0x08 |
| void ComputeTransitionPropertyData(const ComputedStyle&& computedStyle, List<UnityEngine.UIElements.ComputedTransitionProperty> outData) | PrivateStatic | | 0x58 |
| uint8 GetWrappingTransitionData(List<T> list, int i, const uint8& defaultValue) | PrivateStatic | — | 0x08 |
| int ConvertTransitionTime(const TimeValue& time) | PrivateStatic | | 0x08 |
| Func<System.Single ConvertTransitionFunction(const EasingMode& mode) | PrivateStatic | | 0x08 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |