| void FirstInitScene(StageRuntimeInterface stage) | Public+3 flags | — | 0x08 |
| void UpdateSky(Camera camera, const Sky& sky, StageRuntimeInterface stage) | Public+3 flags | — | 0x10 |
| IEnumerable<System.String> get_supportedDebugModes() | Public+4 flags | — | 0x08 |
| void UpdateDebugMode(int debugIndex) | Public+3 flags | — | 0x04 |
| void GetShadowMask(RenderTexture& output, StageRuntimeInterface stage) | Public+3 flags | — | 0x08 |
| void OnBeginRendering(StageRuntimeInterface stage) | Public+3 flags | — | 0x08 |
| void OnEndRendering(StageRuntimeInterface stage) | Public+3 flags | — | 0x08 |
| void Cleanup(StageRuntimeInterface SRI) | Public+3 flags | — | 0x08 |