| void .ctor(int ) | Public+1 flags | — | 0x04 |
| void Set(int , Panel ) | Public | — | 0x08 |
| Panel& Address(int ) | Public | — | 0x08 |
| Panel Get(int ) | Public | — | 0x08 |
| void System.Collections.Generic.IList`1.Insert(int index, Panel item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(Panel item) | 1 flags | | 0x08 |
| Panel System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, Panel item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(Panel item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(Panel item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(Panel item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const Panel[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.Rendering.DebugUI.Panel> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| Panel System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IContainer item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IContainer item) | 1 flags | | 0x08 |
| IContainer System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IContainer item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IContainer item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IContainer item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IContainer item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IContainer[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<UnityEngine.Rendering.DebugUI.IContainer> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IContainer System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, IComparable<UnityEngine.Rendering.DebugUI.Panel> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(IComparable<UnityEngine.Rendering.DebugUI.Panel> item) | 1 flags | | 0x08 |
| IComparable<UnityEngine.Rendering.DebugUI.Panel> System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, IComparable<UnityEngine.Rendering.DebugUI.Panel> item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(IComparable<UnityEngine.Rendering.DebugUI.Panel> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(IComparable<UnityEngine.Rendering.DebugUI.Panel> item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(IComparable<UnityEngine.Rendering.DebugUI.Panel> item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const IComparable<UnityEngine.Rendering.DebugUI.Panel>[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.IComparable<UnityEngine.Rendering.DebugUI.Panel>> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| IComparable<UnityEngine.Rendering.DebugUI.Panel> System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |
| void System.Collections.Generic.IList`1.Insert(int index, object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | | 0x04 |
| int System.Collections.Generic.IList`1.IndexOf(object item) | 1 flags | | 0x08 |
| object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | | 0x08 |
| void System.Collections.Generic.IList`1.set_Item(int index, object item) | 1 flags | | 0x08 |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | | 0x04 |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | | 0x01 |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | | 0x00 |
| void System.Collections.Generic.ICollection`1.Add(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Remove(object item) | 1 flags | | 0x08 |
| bool System.Collections.Generic.ICollection`1.Contains(object item) | 1 flags | | 0x08 |
| void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex) | 1 flags | | 0x08 |
| IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | | 0x08 |
| object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | | 0x08 |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | | 0x04 |