Zdexby TheHolyOneZ
42,610 classes
Class

<>c__DisplayClass8_0

: Object
UnityEngine.ProBuilder.MeshOperations.Triangulation.<>c__DisplayClass8_0, Unity.ProBuilder 0x0020 (32 B) inherited 0x0010 Unity.ProBuilder.dll
0x00x0020

Members 2

OffsetSizeNameTypeFlagsDefault
0x04indexintPublic—
0x00140x04padding / unreflected
0x08<>9__1Func<UnityEngine.Vector2Public—

Functions 3

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00
PolygonPoint <Triangulate>b__0(const Vector2& x)1 flags0x08
PolygonPoint <Triangulate>b__1(const Vector2& x)1 flags0x08