Zdexby TheHolyOneZ
42,610 classes
Class

ArrayUtility

: Object
UnityEngine.ProBuilder.ArrayUtility, Unity.ProBuilder 0x0010 (16 B) inherited 0x0010 Unity.ProBuilder.dll
0x00x0010

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 23

SignatureFlagsNativeParams
T[] ValuesWithIndexes(const T[]& arr, const int[]& indexes)PublicStatic—0x08
List<T> ValuesWithIndexes(List<T> arr, IList<System.Int32> indexes)PublicStatic—0x08
IEnumerable<System.Int32> AllIndexesOf(IList<T> list, Func<T lambda)PublicStatic—0x08
T[] Add(const T[]& arr, const uint8& val)PublicStatic—0x08
T[] AddRange(const T[]& arr, const T[]& val)PublicStatic—0x08
T[] Remove(const T[]& arr, const uint8& val)PublicStatic—0x08
T[] Remove(const T[]& arr, IEnumerable<T> val)PublicStatic—0x08
T[] RemoveAt(const T[]& arr, int index)PublicStatic—0x08
T[] RemoveAt(IList<T> list, IEnumerable<System.Int32> indexes)PublicStatic—0x08
T[] SortedRemoveAt(IList<T> list, IList<System.Int32> sorted)PublicStatic—0x08
int NearestIndexPriorToValue(IList<T> sorted_list, const uint8& value)PublicStatic—0x08
List<T> Fill(Func<System.Int32 ctor, int length)PublicStatic—0x08
T[] Fill(const uint8& val, int length)PublicStatic—0x08
bool ContainsMatch(const T[]& a, const T[]& b)PublicStatic—0x08
bool ContainsMatch(const T[]& a, const T[]& b, int index_a, int index_b)PublicStatic—0x08
T[] Concat(const T[]& x, const T[]& y)PublicStatic—0x08
int IndexOf(List<System.Collections.Generic.List<T>> InList, const uint8& InValue)PublicStatic—0x08
T[] Fill(int count, Func<System.Int32 ctor)PublicStatic—0x08
void AddOrAppend(Dictionary<T dictionary, const uint8& key, const uint8& value)PublicStatic—0x08
void AddOrAppendRange(Dictionary<T dictionary, const uint8& key, List<K> value)PublicStatic—0x08
IEnumerable<TSource> DistinctBy(IEnumerable<TSource> source, Func<TSource keySelector)PublicStatic—0x08
string ToString(Dictionary<TKey dict)PublicStatic—0x08
string ToString(IEnumerable<T> arr, const string& separator)PublicStatic—0x08