Zdexby TheHolyOneZ
42,610 classes
Class

Observable

: Object
UnityEngine.InputSystem.Utilities.Observable, Unity.InputSystem 0x0010 (16 B) inherited 0x0010 Unity.InputSystem.dll
0x00x0010

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 8

SignatureFlagsNativeParams
IObservable<TValue> Where(IObservable<TValue> source, Func<TValue predicate)PublicStatic—0x08
IObservable<TResult> Select(IObservable<TSource> source, Func<TSource filter)PublicStatic—0x08
IObservable<TResult> SelectMany(IObservable<TSource> source, Func<TSource filter)PublicStatic—0x08
IObservable<TValue> Take(IObservable<TValue> source, int count)PublicStatic—0x08
IObservable<UnityEngine.InputSystem.LowLevel.InputEventPtr> ForDevice(IObservable<UnityEngine.InputSystem.LowLevel.InputEventPtr> source, InputDevice device)PublicStatic0x08
IObservable<UnityEngine.InputSystem.LowLevel.InputEventPtr> ForDevice(IObservable<UnityEngine.InputSystem.LowLevel.InputEventPtr> source)PublicStatic—0x08
IDisposable CallOnce(IObservable<TValue> source, Action<TValue> action)PublicStatic—0x08
IDisposable Call(IObservable<TValue> source, Action<TValue> action)PublicStatic—0x08