| void InvokeCallbacksSafe(const CallbackArray<System.Action>&& callbacks, const string& callbackName, object context) | PublicStatic | | 0x50 |
| void InvokeCallbacksSafe(const CallbackArray<System.Action<TValue>>&& callbacks, const uint8& argument, const string& callbackName, object context) | PublicStatic | — | 0x50 |
| void InvokeCallbacksSafe(const CallbackArray<System.Action<TValue1& callbacks, const uint8& argument1, const uint8& argument2, const string& callbackName, object context) | PublicStatic | — | 0x50 |
| bool InvokeCallbacksSafe_AnyCallbackReturnsTrue(const CallbackArray<System.Func<TValue1& callbacks, const uint8& argument1, const uint8& argument2, const string& callbackName, object context) | PublicStatic | — | 0x50 |
| void InvokeCallbacksSafe_AndInvokeReturnedActions(const CallbackArray<System.Func<TValue& callbacks, const uint8& argument, const string& callbackName, object context) | PublicStatic | — | 0x50 |
| bool InvokeCallbacksSafe_AnyCallbackReturnsObject(const CallbackArray<System.Func<TValue& callbacks, const uint8& argument, const string& callbackName, object context) | PublicStatic | — | 0x50 |