| void Bind(IEditorPlayerConnection connection, bool isConnected) | Public | | 0x08 |
| IDisposable Subscribe(IObserver<UnityEngine.InputSystem.InputRemoting.Message> observer) | PublicFinal+2 flags | | 0x08 |
| void OnConnected(int id) | Private | | 0x04 |
| void OnDisconnected(int id) | Private | | 0x04 |
| void OnNewDevice(MessageEventArgs args) | Private | | 0x08 |
| void OnNewLayout(MessageEventArgs args) | Private | | 0x08 |
| void OnNewEvents(MessageEventArgs args) | Private | | 0x08 |
| void OnRemoveDevice(MessageEventArgs args) | Private | | 0x08 |
| void OnChangeUsages(MessageEventArgs args) | Private | | 0x08 |
| void OnStartSending(MessageEventArgs args) | Private | | 0x08 |
| void OnStopSending(MessageEventArgs args) | Private | | 0x08 |
| void SendToSubscribers(const MessageType& type, MessageEventArgs args) | Private | | 0x08 |
| void System.IObserver<UnityEngine.InputSystem.InputRemoting.Message>.OnNext(const Message& msg) | PrivateFinal+2 flags | | 0x10 |
| void System.IObserver<UnityEngine.InputSystem.InputRemoting.Message>.OnError(Exception error) | PrivateFinal+2 flags | | 0x08 |
| void System.IObserver<UnityEngine.InputSystem.InputRemoting.Message>.OnCompleted() | PrivateFinal+2 flags | | 0x00 |
| void .ctor() | Public+1 flags | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |