Zdexby TheHolyOneZ
42,610 classes
Class

DpadAxisControl

: AxisControl : InputControl`1 : InputControl : Object
UnityEngine.InputSystem.Controls.DpadControl.DpadAxisControl, Unity.InputSystem 0x0138 (312 B) inherited 0x0130 Unity.InputSystem.dll
0x00x0138

Members 1

OffsetSizeNameTypeFlagsDefault
0x04<component>k__BackingFieldintPrivate—
0x01340x04unreflected bytes to end of DpadAxisControl
Inherited from AxisControl 11
OffsetSizeNameTypeFlagsDefault
0x04clampClampPublic—
0x04clampMinfloatPublic—
0x04clampMaxfloatPublic—
0x04clampConstantfloatPublic—
0x01invertboolPublic—
0x01normalizeboolPublic—
0x011A0x02padding / unreflected
0x04normalizeMinfloatPublic—
0x04normalizeMaxfloatPublic—
0x04normalizeZerofloatPublic—
0x01scaleboolPublic—
0x01290x03padding / unreflected
0x04scaleFactorfloatPublic—
Inherited from InputControl`1 4
OffsetSizeNameTypeFlagsDefault
0x18m_ProcessorStackInlinedArray<UnityEngine.InputSystem.InputProcessor<System.Single>>1 flags—
0x04m_CachedValuefloatPrivate—
0x04m_UnprocessedCachedValuefloatPrivate—
0x01evaluateProcessorsEveryReadbool1 flags—
Inherited from InputControl 24
OffsetSizeNameTypeFlagsDefault
0x10m_StateBlockInputStateBlock1 flags—
0x10m_NameInternedString1 flags—
0x08m_Pathstring1 flags—
0x08m_DisplayNamestring1 flags—
0x08m_DisplayNameFromLayoutstring1 flags—
0x08m_ShortDisplayNamestring1 flags—
0x08m_ShortDisplayNameFromLayoutstring1 flags—
0x10m_LayoutInternedString1 flags—
0x10m_VariantsInternedString1 flags—
0x08m_DeviceInputDevice1 flags—
0x08m_ParentInputControl1 flags—
0x04m_UsageCountint1 flags—
0x04m_UsageStartIndexint1 flags—
0x04m_AliasCountint1 flags—
0x04m_AliasStartIndexint1 flags—
0x04m_ChildCountint1 flags—
0x04m_ChildStartIndexint1 flags—
0x04m_ControlFlagsControlFlags1 flags—
0x01m_CachedValueIsStalebool1 flags—
0x01m_UnprocessedCachedValueIsStalebool1 flags—
0x00A60x02padding / unreflected
0x10m_DefaultStatePrimitiveValue1 flags—
0x10m_MinValuePrimitiveValue1 flags—
0x10m_MaxValuePrimitiveValue1 flags—
0x04m_OptimizedControlDataTypeFourCC1 flags—

Functions 5

SignatureFlagsNativeParams
int get_component()Public+1 flags0x04
void set_component(int value)Public+1 flags0x04
void FinishSetup()2 flags0x00
float ReadUnprocessedValueFromState(const Void*& statePtr)Public+1 flags0x04
void .ctor()Public+1 flags0x00