Zdexby TheHolyOneZ
42,610 classes
Class

GUI

: Object
UnityEngine.GUI, UnityEngine.IMGUIModule 0x0010 (16 B) inherited 0x0010 UnityEngine.IMGUIModule.dll
0x00x0010

Members 14

OffsetSizeNameTypeFlagsDefault
0x04s_HotTextFieldintPrivateStatic—
0x04s_BoxHashintPrivateStatic+1 flags—
0x04s_ButonHashintPrivateStatic+1 flags—
0x04s_RepeatButtonHashintPrivateStatic+1 flags—
0x04s_ToggleHashintPrivateStatic+1 flags—
0x04s_ButtonGridHashintPrivateStatic+1 flags—
0x04s_SliderHashintPrivateStatic+1 flags—
0x04s_BeginGroupHashintPrivateStatic+1 flags—
0x04s_ScrollviewHashintPrivateStatic+1 flags—
0x04<scrollTroughSide>k__BackingFieldintPrivateStatic—
0x08<nextScrollStepTime>k__BackingFieldDateTimePrivateStatic—
0x08s_SkinGUISkinPrivateStatic—
0x10s_ToolTipRectRectStatic+1 flags—
0x08<scrollViewStates>k__BackingFieldGenericStackPrivateStatic—

Functions 71

SignatureFlagsNativeParams
Color get_color()PublicStatic+1 flags0x10
void set_color(const Color& value)PublicStatic+1 flags0x10
Color get_backgroundColor()PublicStatic+1 flags0x10
void set_backgroundColor(const Color& value)PublicStatic+1 flags0x10
Color get_contentColor()PublicStatic+1 flags0x10
void set_contentColor(const Color& value)PublicStatic+1 flags0x10
bool get_changed()PublicStatic+1 flags0x01
void set_changed(bool value)PublicStatic+1 flags0x01
bool get_enabled()PublicStatic+1 flags0x01
void set_enabled(bool value)PublicStatic+1 flags0x01
bool get_usePageScrollbars()Static+2 flags0x01
Material get_blendMaterial()Static+2 flags0x08
Material get_blitMaterial()Static+2 flags0x08
Material get_roundedRectMaterial()Static+2 flags0x08
Material get_roundedRectWithColorPerBorderMaterial()Static+2 flags0x08
void GrabMouseControl(int id)Static+1 flags0x04
bool HasMouseControl(int id)Static+1 flags0x04
void ReleaseMouseControl()Static+1 flags0x00
void InternalRepaintEditorWindow()Static+1 flags0x00
Rect Internal_DoWindow(int id, int instanceID, const Rect& clientRect, WindowFunction func, GUIContent title, GUIStyle style, object skin, bool forceRectOnLayout)PrivateStatic0x10
void DragWindow(const Rect& position)PublicStatic0x10
void .cctor()PrivateStatic+1 flags0x00
int get_scrollTroughSide()Static+2 flags0x04
void set_scrollTroughSide(int value)Static+2 flags0x04
DateTime get_nextScrollStepTime()Static+2 flags0x08
void set_nextScrollStepTime(const DateTime& value)Static+2 flags0x08
void set_skin(GUISkin value)PublicStatic+1 flags0x08
GUISkin get_skin()PublicStatic+1 flags0x08
void DoSetSkin(GUISkin newSkin)Static+1 flags0x08
Matrix4x4 get_matrix()PublicStatic+1 flags0x40
void set_matrix(const Matrix4x4& value)PublicStatic+1 flags0x40
void Label(const Rect& position, const string& text)PublicStatic0x10
void Label(const Rect& position, const string& text, GUIStyle style)PublicStatic0x10
void Label(const Rect& position, GUIContent content, GUIStyle style)PublicStatic0x10
void DrawTexture(const Rect& position, Texture image)PublicStatic0x10
void DrawTexture(const Rect& position, Texture image, const ScaleMode& scaleMode)PublicStatic0x10
void DrawTexture(const Rect& position, Texture image, const ScaleMode& scaleMode, bool alphaBlend)PublicStatic0x10
void DrawTexture(const Rect& position, Texture image, const ScaleMode& scaleMode, bool alphaBlend, float imageAspect)PublicStatic0x10
void DrawTexture(const Rect& position, Texture image, const ScaleMode& scaleMode, bool alphaBlend, float imageAspect, const Color& color, float borderWidth, float borderRadius)PublicStatic0x10
void DrawTexture(const Rect& position, Texture image, const ScaleMode& scaleMode, bool alphaBlend, float imageAspect, const Color& color, const Vector4& borderWidths, float borderRadius)PublicStatic0x10
void DrawTexture(const Rect& position, Texture image, const ScaleMode& scaleMode, bool alphaBlend, float imageAspect, const Color& color, const Vector4& borderWidths, const Vector4& borderRadiuses)PublicStatic0x10
void DrawTexture(const Rect& position, Texture image, const ScaleMode& scaleMode, bool alphaBlend, float imageAspect, const Color& color, const Vector4& borderWidths, const Vector4& borderRadiuses, bool drawSmoothCorners)Static+1 flags0x10
void DrawTexture(const Rect& position, Texture image, const ScaleMode& scaleMode, bool alphaBlend, float imageAspect, const Color& leftColor, const Color& topColor, const Color& rightColor, const Color& bottomColor, const Vector4& borderWidths, const Vector4& borderRadiuses, bool drawSmoothCorners)Static+1 flags0x10
bool CalculateScaledTextureRects(const Rect& position, const ScaleMode& scaleMode, float imageAspect, const Rect&& outScreenRect, const Rect&& outSourceRect)Static+1 flags0x10
void Box(const Rect& position, const string& text)PublicStatic0x10
void Box(const Rect& position, GUIContent content, GUIStyle style)PublicStatic0x10
bool Button(const Rect& position, GUIContent content, GUIStyle style)PublicStatic0x10
bool Button(const Rect& position, int id, GUIContent content, GUIStyle style)Static+1 flags0x10
bool Toggle(const Rect& position, bool value, GUIContent content, GUIStyle style)PublicStatic0x10
bool DoControl(const Rect& position, int id, bool on, bool hover, GUIContent content, GUIStyle style)Static+1 flags0x10
void DoLabel(const Rect& position, GUIContent content, GUIStyle style)PrivateStatic0x10
bool DoToggle(const Rect& position, int id, bool value, GUIContent content, GUIStyle style)Static+1 flags0x10
bool DoButton(const Rect& position, int id, GUIContent content, GUIStyle style)Static+1 flags0x10
float HorizontalSlider(const Rect& position, float value, float leftValue, float rightValue, GUIStyle slider, GUIStyle thumb)PublicStatic0x10
float Slider(const Rect& position, float value, float size, float start, float end, GUIStyle slider, GUIStyle thumb, bool horiz, int id, GUIStyle thumbExtent)PublicStatic0x10
void BeginGroup(const Rect& position, GUIContent content, GUIStyle style)PublicStatic0x10
void BeginGroup(const Rect& position, GUIContent content, GUIStyle style, const Vector2& scrollOffset)Static+1 flags0x10
void EndGroup()PublicStatic0x00
GenericStack get_scrollViewStates()Static+2 flags0x08
Rect Window(int id, const Rect& clientRect, WindowFunction func, GUIContent title, GUIStyle style)PublicStatic0x10
Rect DoWindow(int id, const Rect& clientRect, WindowFunction func, GUIContent title, GUIStyle style, GUISkin skin, bool forceRectOnLayout)PrivateStatic0x10
void CallWindowDelegate(WindowFunction func, int id, int instanceID, GUISkin _skin, int forceRect, float width, float height, GUIStyle style)Static+1 flags0x08
void DragWindow()PublicStatic0x00
void get_color_Injected(const Color&& ret)PrivateStatic+1 flags0x10
void set_color_Injected(const Color&& value)PrivateStatic+1 flags0x10
void get_backgroundColor_Injected(const Color&& ret)PrivateStatic+1 flags0x10
void set_backgroundColor_Injected(const Color&& value)PrivateStatic+1 flags0x10
void get_contentColor_Injected(const Color&& ret)PrivateStatic+1 flags0x10
void set_contentColor_Injected(const Color&& value)PrivateStatic+1 flags0x10
void Internal_DoWindow_Injected(int id, int instanceID, const Rect&& clientRect, WindowFunction func, GUIContent title, GUIStyle style, object skin, bool forceRectOnLayout, const Rect&& ret)PrivateStatic0x10
void DragWindow_Injected(const Rect&& position)PrivateStatic0x10

Used by 6

types with a member, parameter or interface of this type