Zdexby TheHolyOneZ
42,610 classes
Class

PhysicsRaycaster

: BaseRaycaster : UIBehaviour : MonoBehaviour : Behaviour : Component : Object : Object
UnityEngine.EventSystems.PhysicsRaycaster, UnityEngine.UI 0x0040 (64 B) inherited 0x0020 UnityEngine.UI.dll
0x00x0040

Members 6

OffsetSizeNameTypeFlagsDefault
—0x04kNoEventMaskSetintStatic+2 flags-1
0x08m_EventCameraCamera1 flags—
0x04m_EventMaskLayerMask1 flags—
0x04m_MaxRayIntersectionsint1 flags—
0x04m_LastMaxRayIntersectionsint1 flags—
0x00340x04padding / unreflected
0x08m_HitsRaycastHit[]Private—
Inherited from BaseRaycaster 1
OffsetSizeNameTypeFlagsDefault
0x08m_RootRaycasterBaseRaycasterPrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 10

SignatureFlagsNativeParams
void .ctor()2 flags0x00
Camera get_eventCamera()Public+2 flags0x08
int get_depth()Public+3 flags0x04
int get_finalEventMask()Public+1 flags0x04
LayerMask get_eventMask()Public+1 flags0x04
void set_eventMask(const LayerMask& value)Public+1 flags0x04
int get_maxRayIntersections()Public+1 flags0x04
void set_maxRayIntersections(int value)Public+1 flags0x04
bool ComputeRayAndDistance(PointerEventData eventData, const Ray&& ray, int eventDisplayIndex, float distanceToClipPlane)1 flags0x18
void Raycast(PointerEventData eventData, List<UnityEngine.EventSystems.RaycastResult> resultAppendList)Public+1 flags0x08

Subclasses 1